A new test build is up with Mauve Manticore 23 and the latest Aloyzo crafted item. It also has in rotation a new set of PvP boards. Let us know what you think!
Yeah, like Lucky Dice said, Holiday store should probably be closed and Holiday items removed from the loot table. @Flaxative: MM23 prompt speaks about legendary staff, but Instant Snowman's rarity is actually epic. New Melvelous-themed ranked rotation: http://forums.cardhunter.com/thread...-monsterous-map-pack-playtesters-wanted.8263/ Grave of the Stench Demon Morvin's Aquifer of Effluence Mystic Miasma Containment Circle Rancid Cockroach Pools Queueing time makes the map testing (against AI) quite tedious. Played only one test game against Mom, so I can't really comment those maps. Nevertheless, they look nice and surely spice up the ranked play. Mauve Manticore #23 Spoiler: Don't look, if you want to keep MM23 modules as a surprise 23.1: Space Station Outbreak by Pawndawan 23.2: Attack of the Astral Guardians! by 00Banshee00 23.3: Capture the Tomb by Jaer I might be a bit biased, but based on my one playthrough on test server, Capture the Tomb seems to be more randomly frustrating than Space Station Outbreak and might be a better fit as the first module of the MM #23. What others think about the order of the MM #23 modules?
Might not be the correct place to ask, but since I'm not going to be near a pc for a while, I want to know if you're serious about the second MM map.
Thanks for the catch. yes, we should do this. I feel like the final MM scenario is actually quite doable since you have the same pieces as your opponent and the AI plays horribly (like, it casts ScourgePro 3000), but if testers think it should be the first map we can change the order.
Yeah, those are correct ones currently on the test server. @Flaxative The last one (Lich roulette) is not that bad as I made it sound on the previous message. I only lost once and I think that was mainly because it took a while to wrap my head around the VP majority thing.
Nice to see a MM without frustration, I only had one death on the first battle. And in the third battle Gary and I alternated getting points the whole game, making it nicely exciting. Good job, @Pawndawan, @00Banshee00, and @Jaer! And I agree that the holiday shop and drops need to be turned off. And isn't it time to create a set code for them (and the another for Halloween) so we can turn them on and off with just a server flag?