Discussion in 'Custom Scenarios and Boards' started by Flaxative, Apr 21, 2015.
VR Power Surge
Abandoned Study (as in room)
Same as last time but added more doodads.
Size: 14x14. Victory Terrain: 4. Victory to Victory Distance: 1. Version: 4.0
Spoiler: Various Numbers
Size(excluding edges): 14x14
Spawn points per side: 3
Spoiler: Terrain Distribution
Blocked(excluding edges): 28
Spoiler: Various Distances
Order of type of distance: Regular, Fly, Teleport.
Start to Nearest Victory space: 6, 5 or 6, 4 or 6.
Start to Furthest Victory space: 7, 6 or 7, 5 or 7.
Start to Adjacent to an Opponent's spawn point: 8 or 10, 8 or 10, 8 or 10
Longest Charge Attack Possible: 8, 11, 12
Longest Charge Attack Possible[free move]: 8
Max Movement Usable(without extra obstacles): 15, 13, 13
Max Movement Usable[free move]: 15
Victory space to Victory space: 1, 1, 1
Max Usable Range: 13
Max Usable Range to a Victory space: 7
Spaces that have Sight of all 4 Victory spaces:54
Spaces that have Sight of none of the Victory spaces: 36
Spaces that you see from a Victory space: 90 or 80
Initial number of spaces you can See with a character: 42, 24, 59
Initial group Sight: 87
(All spaces except blocked and impassable)
Cautious sneak spaces: 118
Account Name: timeracers
Because Flaxative has a rule that either the spawns of opposing players have no LOS on each other or they are 9+ tiles away and this map breaks that law, I have made another version of this map that does abay the rule but not as aesthetically pleasing:
Grave of the Stench Demon
Going with the grave'd version. A few people may get confused when they first see it, but they'll get over it.
Morvin's Aquafer of Effluence
Separate names with a comma.