Time In Game Time Multiplayer games have a time constraint for both players, each player’s clock will run during their respective turns and pause during their opponent’s turn. A player who runs out of time before the game completes through normal victory conditions will receive a loss. Standard ranked play gives 20 minutes per player, but leagues and casual games can have different time constraints. See also “Timeouts.” Hidden Bandit/Loot Fairy Time The Hidden Bandit and Loot Fairy run on the same 25 hour clock. The time until their next move can be found here. League Times Leagues generally start every 5 hours, the league schedule is posted next to the league button. All times listed are in the player’s local time. Server Time Card Hunter is a worldwide game and therefore runs its servers on UTC/GMT (Coordinated Universal Time/Greenwich Mean Time). This is why shops and adventures reset at 0:00 GMT. However, because shop and adventure status is checked when a player loads the game, they will not reset live, but at the first game load after 0:00 GMT. Also of note, GMT does not change for any form of daylight savings time; therefore, those people who live in locations that do observe daylight savings time will need to adjust accordingly.