Sorry for the late notice. We want to get this build out before the weekend so that we can quickly respond to any issue that might come up. This is the build that contains the new balance work that we've been talking about for the last month or so. If you haven't followed that, you can read about it on the blog. In addition there's a bunch of other cool new stuff in this build, such: Quick Draw mode: build your deck from random card selections. Improved inventory management with item counts. More progress on co-op play. New premade parties And lots more. You can read more about the build here, here and here. Some local times: US (PST): Wed 20 Aug 9pm US (EST): Thu 21 Aug 12am Australia (AEST): Thu 21 Aug 2pm
Eh... I still hope you're willing to make balance changes after things are shown to be problematic on live.
Once things are on live, they can gather much better data, as I'm just going to assume the amount of people playing on the test server is dwarfed by the amount playing MP on live. So hopefully problems become apparent much more rapidly.
Also, wish we had more of an announcement -- wanted to farm SP like crazy with FS before it got nerfed! Oh well.
It was either today or tomorrow; there was an announcement it would be this week. Sorry about the gold!
Too bad, I too would have liked to do some more farming. I wonder if it'll be too tedious to bother with all the updates...
What announcement? In the balance part 4 it said, "barring unforeseen issues, we want to bring this live later this week." With some of the bugs and balance issues I saw I thought it would be at least another week, but oh well. As long as we get quick patches for major balance problems for live it should be okay.
This thread is an annoucement thread for a server downtime, not a farming discussion. I'll give you guys your own space over here. Posts that only discussed the viability of farming has already been moved to the new thread.