[Testing/Prizes] Playtest balance changes, win pizza!

Discussion in 'Testing' started by Flaxative, Aug 1, 2014.

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  1. Jarmo

    Jarmo Snow Griffin

    Loli, I'm sure Flax wasn't referring to the rewardability of your research but to its validity as a concern in ranked multiplayer, with the maps and parties used there. Custom scenarios are/can be different enough from that that they don't provide information clear enough for balancing decisions.

    The best way to prove your point is to play MP on the test server and show everyone how overpowered being able to always move 1 even when encumbered is by winning a disproportionate amount of matches with a build exploiting it.
     
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  2. Flaxative

    Flaxative Party Leader

    Oh, so, I'm going to just flat-out stop giving out pizza for wins/rating. As I mentioned in the other testing-prizes thread, I am now interested in reports of rare-and-lower play (i.e. no epics or legendaries), and it'll be easier for you guys to test that in casual games anyway. I don't want competing incentives, so this prize is just done for.
     
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