This is all the feedback I needed. It was either Elven Maneuvers or SCA that wasn't wai. All that sidetracking could have been in the feedback thread. Now the question is how to fit 'enemy-sourced damage' into Elven Maneuvers text box.
Firestorm affecting the opponent before the caster is making it much easier. Probably too easy. I recommend having it affect the casting party first.
Too easy for farming? It takes a while to deck out a full firestorm team, so it's more of an endgame maximize-the-efficiency-of-grinding tool, which I hope would be as easy to win as possible. (I do have a fully-equipped firestorm team, but I simply choose not to use it when I'm playing new content.)
Yeah, Firestorm parties could become really painful in MP with this. It will certainly up their success rate.
If you don't open your free daily chest on that day, you'll have two free chests the next day. Bug? WAI? I can see how this is much easier to code, and prevents people from accidentally missing a chest, but it defeats the purpose of encouraging people to log in every day; you get the same number of items if you wait till the last day and open them all at once.
I don't think that's actually the case, Kalin. I have two accounts on the test server. I've only visited the test server twice after Friday on my second account, the second time today. I have only two new free Magnificent Artifact Chests showing on that account. The last time I visited, I didn't open the free chest. (I opened one on that account on Thursday or Friday or maybe even on both days.) If I had gotten a free chest every day without visiting the site, I should have three now. Based on this, I deduce that you get a free chest when you log on and then it stays in your chest inventory whether you open it or not. As well it should. But you don't get a free chest on the days you don't log on.
Oh, duh, I didn't consider the fact that I did log in each day. Okay, I've got 2 accounts that I haven't logged into since AotA started, let me check them... (takes 5 attempts because I keep forgetting to change my name...) Ah, you're right, they only have one chest each. Okay, daily chests are working just fine.
The icons for Wrathful Club and Sword of the Winds are missing. They don't load from the server at all and only the Flash placeholder "waiting" graphic is shown for them. They were there in the previous build, I remember seeing them.
In the file Equipment.csv the Image value of Wrathful Club is now listed as "Wrathful Truncheon" whereas it was "Wrathful Club" before. The new and old values for Sword of the Winds are "Sword of the Winds" and "Sword of Winds". Probably the icon graphic names weren't changed along with the Equipment.csv file or the new icon files are missing etc.
The text of Bloodied Block says: "Block any. Add 4 to the die roll If you are below full health". Is that ok or is it supposed to be if you are below half health? Sorry if someone has already posted this.
Why is the martial skill "Apprentice Crushing" named that when it has no crushing-related cards at all (Slicer, Impaler, Quickness Aura)? The only connection I can come up with is that Quickness Aura let's you do 1-4 more points of Crushing damage when you perform a charge (if you can find room to charge 6-7 squares).
On the module The Troll Tyrant the color page introduction reads "3 exciting battles!" yet the module itself has 4 maps.
Weird behavior with Tongue Grab, the slide effect is happening before the damage component. Comparing against Winds of War, the damage component procs before the move. Wai ?