With the balance changes incoming fast, I feel like I should post this build because it's provided me with large quantities of amusement and rage directed at me by people. The basic premise is that the priests and wizard scoot around for a bit until the priests get a good amount of card draws and an Unholy Wellspring, then turbocharge the wizard and duck out of the way while the opponent gets nuked. Good day: Draw large amounts of Demonic Power, Arcane Aura, Wellspring, and bursts on a map with close together opponents, kill them all in first two turns. Bad day: Draw none of above cards, watch heavily armored opponent charge you and flatten your wizard, shuffle around priests as they have no real attacks. Likely day: Draw too little of above cards, get pressured into starting early by that warrior with all the step attacks, realize that what you have is just enough/just too little. Assault Level 2 Human Wizard Searing Pain Whorl Hot Crystal Locket Of The Gale Hot Crystal Fireblast Torch Cotton Wizard's Robes Sticky Slippers Perfect Tactics Molten Pyromancy 1 x Ember Spray 1 x Lateral Thinking 3 x Flash Of Agony 1 x Lifesaving Block 3 x Arcane Burst 1 x Unreliable Block 1 x Little Zap 1 x Firestarter 3 x Fireball 1 x Mighty Spark 1 x Inspirational Thinking 2 x Winds Of War 2 x Immovable 1 x Hot Flames 3 x Magma Spray 2 x Arcane Aura 2 x Big Zap 1 x Wild Run 1 x Impetuous Blast 5 x Burning Fingers 9-Volt Level 3 Dwarf Priest Axe Of The Dark Soul Rapier Of Misfortune Inspirational Mail Twisting Shield Possessed Shoes Demon Charm Of The 7th Circle St Ulrich's Bones Demon Charm Of The 7th Circle Untrained Toughness Canny Healer 1 x Fiery Stab 1 x Altruism 4 x Unholy Wellspring 1 x Parry 1 x Shuffle 1 x Cautious Sneak 1 x Cleansing Ray 1 x Reliable Hide Armor 1 x Hard To Pin Down 1 x Immovable 1 x Shrug It Off 1 x Mail 2 x Nimble Strike 2 x Pushback Parry 1 x Martyr Blessing 2 x Weak Chop 3 x Demonic Power 5 x Bad Luck 1 x Bless 2 x Inspiration 1 x Raging Strike 1 x Accelerated Thought 1 x Healing Spirit D-Cell Level 1 Dwarf Priest Axe Of The Dark Soul Rapier Of Misfortune Inspirational Mail Twisting Shield Possessed Shoes Demon Charm Of The 7th Circle Amulet Of Inspiration Demon Charm Of The 7th Circle Stoutness Novice Ablution 1 x Fiery Stab 4 x Unholy Wellspring 1 x Shuffle 1 x Cautious Sneak 1 x Hard To Pin Down 3 x Immovable 1 x Mail 2 x Nimble Strike 2 x Pushback Parry 2 x Weak Chop 1 x Hit The Deck 3 x Demonic Power 5 x Bad Luck 2 x Holy Presence 1 x Purge 5 x Inspiration 1 x Raging Strike
I usually run Destructive Wand when I'm playing buffed wizards (see also: 1, 2). It's usually sufficient to take down armor, and can cause damage at a very long range. Also, you'll be more consistent if you just stack a single elf priest with 7th circle charms and axe of the dark soul. You can make the other priest either a control wizard or a warrior to offer more protection while stalling for time.