Yes this is happening to me too. Also is becoming more frequent. Really hope the fix works. I prefer to not play all my leagues macthes whem im not on steam because is so annoying.
I just did another LF run, the same map as the last post, but this time rather than crashing 50 times like I did a few hours ago, I "crashed" once - and that turned out to be my partner's fault as they froze rather than myself, maybe both of us. Not sure if the new build has been added to the live server, but whatever it is is helping. What I find peculiar is that I first experienced the freezing and crashes when I did a LootFairy run, RIGHT after reset, and now the problem has lifted RIGHT after reset when I did another LootFairy run... coincidence? Mini DoS attack? Government testing alien specimens? Or a ripple in the matrix?
We made a change to our Flash security policy settings. It fixed an issue I was having connecting to one of our tools using Chrome, so I'm hopeful that it might help with this issue too. Let us know either way.
I am still experiencing a lot of lag and I still crash if I leave CardHunter logged in for over an hour and unattended. But thank you for at least removing the card freezing. Edit: All back to normal, thanks guys!
Google Chrome Version 52.0.2743.82 m Windows 7 Professional Intel Pentium G620 2.6 Ghz. The game freezes sometimes on card draw, trait play, enemy play, during an attack, during a move. Basically, in an eight minute multiplayer battle, I'll have to spend four minutes reloading the game.
Can you check you game log for us please? The first time this happens in a battle/session, press F1 twice and then copy the text that you see displayed. It would also be helpful to check for any errors in the Chrome console which you can bring up from the Chrome menu (three dots in the top right corner of your browser) followed by "More Tools" and then "Developer Tools". Select the Console and note any errors. Finally, it would be informative to try another browser (Firefox, Safari, Edge, etc) and see if the problem persists. Oh, and try the Steam client too if you can (http://store.steampowered.com/app/293260).
As I play this game at work, there is absolutely no way I can provide any of this. Console function is disabled, and there are no other browsers. However, I can tell you that I've been happily playing on Google chrome at work for YEARS, and it worked perfectly up until maybe a month ago?
Freeze log: === CARD HUNTER CORE PC Client === Mon Jan 16 12:31:31 GMT-0500 2017 Sandbox Type: remote Version 3.176.0.12031 SFS Version: 1.2.0 ***** BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:eckPeekCommand com.cardhunter.battle.commands:eckToHandCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=Received invalid instruction on command com.cardhunter.battle.commands:eckPeekCommand: forced defeat BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=JMCrooks was defeated BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: deckPeeksSent BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:eckToHandCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643572,Msg=Received invalid instruction on command com.cardhunter.battle.commands:eckToHandCommand: forced defeat
Freeze log: === CARD HUNTER CORE PC Client === Mon Jan 16 12:37:44 GMT-0500 2017 Sandbox Type: remote Version 3.176.0.12031 SFS Version: 1.2.0 BATTLE LOG: Player=Gary,Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=TriggerSucceed,Trigger=Holy Presence,TriggeringActor=Rimedhonden,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=AttachmentExpired,Attachment=Wall of Fire,AttachedTo=(4, 6) BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=AttachmentExpired,Attachment=Wall of Fire,AttachedTo=(4, 7) BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=AttachmentExpired,Attachment=Wall of Fire,AttachedTo=(4, 8) BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=Draw Phase Initiated BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Gary drew Run for Gnome Berserkers BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Gary drew a card for Gnome Berserkers BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Gary drew Run for Gnome Inciter BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct Unhandled Instruction: (utf_string) type: done (bool) IIU: false BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::HandPeekCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Received invalid instruction on command com.cardhunter.battle.commands::HandPeekCommand: forced defeat BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Gary was defeated BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct Unhandled Instruction: (utf_string) type: deckPeeksSent (bool) IIU: false BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Received invalid instruction on command com.cardhunter.battle.commands::StartDrawCardCommand: forced defeat
Freeze log. NOTE, ALL OF THESE ARE FROM THE SAME GAME: === CARD HUNTER CORE PC Client === Mon Jan 16 13:03:11 GMT-0500 2017 Sandbox Type: remote Version 3.176.0.12031 SFS Version: 1.2.0 BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=The active player is now JMCrooks BATTLE LOG: Player=JMCrooks,Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=PlayAction,Action=Run,Instigator=Taryon,Targets= BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Player=JMCrooks,Participant=JMCrooks,Actor=Taryon,Event=Move,Origin=(7, 5),StartFacing=(0, 1),Destination=(9, 8),EndFacing=(0, 1) BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=The active player is now Gary BATTLE LOG: Player=Gary,Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=PlayAction,Action=Run,Instigator=Trixy,Targets= BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Player=Gary,Participant=Gary,Actor=Trixy,Event=Move,Origin=(9, 9),StartFacing=(1, 0),Destination=(9, 9),EndFacing=(0, -1) BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=The active player is now JMCrooks BATTLE LOG: Player=JMCrooks,Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=PlayAction,Action=Bludgeon,Instigator=Taryon,Targets=Trixy BATTLE LOG: Player=JMCrooks,Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=TriggerSucceed,Trigger=Blind Rage,TriggeringActor=Taryon,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment BATTLE LOG: Player=JMCrooks,Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=TriggerSucceed,Trigger=Mass Frenzy,TriggeringActor=Taryon,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Trixy took 8 damage BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=The active player is now Gary BATTLE LOG: Player=Gary,Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Event=PlayAction,Action=Unholy Curse,Instigator=Trixy,Targets=Taryon BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Attaching Unholy Curse to Taryon BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct Unhandled Instruction: (utf_string) type: noMoreTraits (bool) IIU: false BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckForTriggerCommand com.cardhunter.battle.commands::FinishActionCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckForTriggerCommand: forced defeat BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Gary was defeated BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct Unhandled Instruction: (utf_string) type: done (bool) IIU: false BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::FinishActionCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (JMCrooks),RoomID=643873,Msg=Received invalid instruction on command com.cardhunter.battle.commands::FinishActionCommand: forced defeat
Freeze log. Still the same game: === CARD HUNTER CORE PC Client === Mon Jan 16 13:05:32 GMT-0500 2017 Sandbox Type: remote Version 3.176.0.12031 SFS Version: 1.2.0 BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Participant=JMCrooks,PlayerID=360014,User=142122,Event=SelectCardRequired,ChoiceType=selCardDis,Selections=Resistant Hide BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Participant=JMCrooks,Event=FailedSelectCard,Reason=No cards to select from BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=JMCrooks drew Combustible for Aetordir BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Participant=JMCrooks,PlayerID=360014,User=142122,Event=SelectCardRequired,ChoiceType=selCardDis,Selections=Lifesaving Block|Help the Weak BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Participant=JMCrooks,Event=SelectCard,Selection=Lifesaving Block BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Group=Rimedhonden,Event=Discard,Card=Lifesaving Block BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Participant=JMCrooks,PlayerID=360014,User=142122,Event=SelectCardRequired,ChoiceType=selCardDis,Selections=Help the Weak BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Participant=JMCrooks,Event=FailedSelectCard,Reason=No cards to select from BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=JMCrooks drew Enchanted Harness for Rimedhonden BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=The active player is now Gary BATTLE LOG: Player=Gary,Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Event=PlayAction,Action=Cowardly Attack,Instigator=Banjo,Targets=Aetordir BATTLE LOG: Player=Gary,Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Event=TriggerSucceed,Trigger=Resistant Hide,TriggeringActor=Aetordir,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE WARNING: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (sfs_object) HP: (sfs_array) peeks: (sfs_object) (bool) logOnClient: false (int) owner: 0 (utf_string) origin: Yellowdrake Robes (utf_string) type: Resistant Hide (int) cownerp: 0 (int) cownerg: 0 (int) group: 0 (int) card: 1 (utf_string) type: handPeeks BATTLE WARNING: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckTriggeredDiscardCommand com.cardhunter.battle.commands::CheckForTriggerCommand com.cardhunter.battle.commands:amageCommand com.cardhunter.battle.commands::FinishActionCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckTriggeredDiscardCommand: forced defeat BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Msg=Gary was defeated BATTLE LOG: Scenario=Gnome Vault,Room=GNOM (JMCrooks),RoomID=644445,Event=GameOver
Hi, for me happen even watching games, the freeze seems ramdom: Spoiler: Spoiler BATTLE WARNING: Scenario=MP Winter Square,Room=mike111 vs Astasya,RoomID=667587,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Winter Square,Room=mike111 vs Astasya,RoomID=667587,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckForTriggerCommand: forced defeat BATTLE LOG: Scenario=MP Winter Square,Room=mike111 vs Astasya,RoomID=667587,Msg=mike111 was defeated BATTLE WARNING: Scenario=MP Winter Square,Room=mike111 vs Astasya,RoomID=667587,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: done BATTLE WARNING: Scenario=MP Winter Square,Room=mike111 vs Astasya,RoomID=667587,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::FinishActionCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=MP Winter Square,Room=mike111 vs Astasya,RoomID=667587,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Winter Square,Room=mike111 vs Astasya,RoomID=667587,Msg=Received invalid instruction on command com.cardhunter.battle.commands::FinishActionCommand: forced defeat or: Spoiler: Spoiler BATTLE WARNING: Scenario=MP Winter Street,Room=MrGray69 vs Captain Smashy,RoomID=668477,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Winter Street,Room=MrGray69 vs Captain Smashy,RoomID=668477,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckForTriggerCommand: forced defeat BATTLE LOG: Scenario=MP Winter Street,Room=MrGray69 vs Captain Smashy,RoomID=668477,Msg=Captain Smashy was defeated BATTLE WARNING: Scenario=MP Winter Street,Room=MrGray69 vs Captain Smashy,RoomID=668477,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: done BATTLE WARNING: Scenario=MP Winter Street,Room=MrGray69 vs Captain Smashy,RoomID=668477,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:rawCardCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=MP Winter Street,Room=MrGray69 vs Captain Smashy,RoomID=668477,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Winter Street,Room=MrGray69 vs Captain Smashy,RoomID=668477,Msg=Received invalid instruction on command com.cardhunter.battle.commands:rawCardCommand: forced defeat EDIT: Spoiler: Spoiler BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Turn Complete BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Starting round 4 BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Event=Attachment Phase Initiated BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Event=AttachmentExpired,Attachment=Spark Inductor,AttachedTo=The Mop BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Event=AttachmentExpired,Attachment=Spark Generator,AttachedTo=Blue BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Event=AttachmentExpired,Attachment=Hot Spot,AttachedTo=(6, 5) stopTimer 0 1030 startTimer 0 1030 BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Detaching and discarding Spark Inductor from The Mop BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Detaching and discarding Spark Generator from Blue BATTLE WARNING: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: handPeeksSent BATTLE WARNING: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckForTriggerCommand com.cardhunter.battle.commands:etachAttachmentCommand com.cardhunter.battle.commands::StartRespawnPhaseCommand com.cardhunter.battle.commands::StartDrawPhaseCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckForTriggerCommand: forced defeat BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=OldManRigney was defeated BATTLE WARNING: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: done BATTLE WARNING: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:etachAttachmentCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::StartRespawnPhaseCommand com.cardhunter.battle.commands::StartDrawPhaseCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Winter Bridge,Room=Captain Smashy vs OldManRigney,RoomID=695253,Msg=Received invalid instruction on command com.cardhunter.battle.commands:etachAttachmentCommand: forced defeat stopTimer 0 1020 startTimer 0 1020 stopTimer 0 1019 startTimer 1 882 Edit2: usually watching games, the "freeze" its solved if you leave the battle and enter again, maybe it can be put a buttom that "refresh" the battle status when it froze (reconecting the battle) until it figured why it froze.
This game absolutely sucks all it does is freeze ranked season and co-op can’t literally get through a single game I’m 10-10 in ranked season because ever game freezes