Stats and decks being the same, not a problem. It allows for different "screen names" and figures. Literally everything including figures being the same, well, that probably shouldn't happen.
Okay, he has depth now, but now his art has gone missing. Art is also missing for all the Demo MP chars, which is a shame since I'd like to use a couple of them in a custom scenario (Warrior 2 and Wizard 1).
This is probably a loading issue (see this bug), and not art-related - unless it's consistent on reloads.
I was testing some things (related to numerical limits, coincidentally), and happened to notice that the Four-Headed Hydra actually has more than that. I see 7 heads, 1 tentacle/arm, 2 tails, and 2 or 3 feet.
Chef Garcotto is missing his figure for the card hand track, at least when used as a player figure in a custom scenario.
Correct. The game was not originally designed to have monsters playable, so no Hand-area art was made for them. There are a LOT of these to do so we're just making them for MM at this point.
Oh, since both the Mercenary and the Human Priest (the other monsters I used) had hand figures I didn't think there was a separate process involving these. Good to know it's not a bug at least!
Jarmo noted in another thread that one of the holiday elf warrior skin variations is miscapitalized. Pengw1n has confirmed that the hand portrait is, in fact, missing when you have 2+ elf warriors in your party.
Please let us know which priest skin you're missing. There might have been a change to the figure art, that's caused it to count as a "new" skin instead of an update.
Yeah, I see that's missing. Don't worry, it should still be in your collection and we'll get it back into the game shortly. Sorry.