Friendly reminder to the great folks who maintain the wiki, there's a 4th player-made pvp rotation in the game now
Mistake in Leathery Hide. The Reaction 1: This Armor grants Immunity to effects that do not directly target you. While the card says:
I noticed today that the Form page is not linked from the main page. Maybe we could have a section for Card Pools? It would also include an explanation of how created cards differ from drawn cards (don't go into your discard) and have sections for Lasers (Melee, Magic, Malfunction) and Radiation (Handicap Cards, Handicap Attachments, Boost Attachments). It might be possible to auto-generate some of those lists using scripts.
Getting nitpicky here. The Bash image on the Cards page of the wiki shows what I presume to be an older Bash, as it shows a 4 damage version.
I was unclear. I mean this page: Cards. http://wiki.cardhuntria.com/wiki/File:Card_parts.png May be confusing to noobs.
I visited the Martial Skills table today. It doesn't carry the Lycanthropy nor Dervish track. Without even looking yet, I'm guessing the other race and class skill tables lack the new CM tracks (Ethereality, Vampirism, Corruption, Rapidity, Positioning, etc.). I'm guessing these are built manually instead of via script?
Whoops, left this hanging yesterday. My Collection lacks quite a few, not even including the nine you start with for free. (It doesn't feature the Basic Bundle nine, AotA however-many, AI three, Kee-Tenh priest, undead three, demonic three, and I'm sure more. Those were just off the top of my head.)
Updated the card part image. Good catch! It seems that those were done manually and they are quite simple to do, so can start adding those. I don't know how the My Collection works or how to edit it, so I can't help with that.
It was probably done manually. To automate it, go to directory "assets\small_portraits" and make a list of all filenames of the form: [Dwarf/Elf/Human][Priest/Warrior/Wizard][F/M][##]A.png Then add: BinwinA.png JimA.png OminA.png And remove: DwarfPriestF01A.png DwarfWarriorM01A.png DwarfWizardM01A.png DwarfWizardM04A.png ElfPriestM01A.png ElfWarriorF01A.png ElfWarriorM05A.png ElfWizardF01A.png HumanPriestF01A.png HumanPriestF04A.png HumanWarriorM01A.png HumanWizardM01A.png
I was looking over Combat just now because reasons, and I noticed this: Is that for an older version of Card Hunter? I didn't think it did this even if auto-targeting were on. (Plus, technically, it's the opposite. One must Move with this card -- even if it's only in place, which lets you change facing.)
I never saw that, and I've been playing since beta (June 2013). I have noticed that it will highlight allies as if they were enemies, but never force you to attack.
If memory serves, that was the behaviour for a time, but it was long long ago =D I can't remember when it changed. For history: http://forums.cardhunter.com/threads/step-cards.496/ http://forums.cardhunter.com/threads/feedback-move-attack-cards.1858/ http://forums.cardhunter.com/threads/move-then-attack-cards-force-attack-on-ally.2382/ https://forums.cardhunter.com/threads/cancelling-moves-thoughts-and-suggestions.1595/