Or Deadly, Deadly Staff, which also gets regular play (but not enough to change the overall assessment).
I wonder if it'd affect anything that changes your facing... like cone attacks?
Warning, it's legendary heavy, but this is what I have used:
Level 24 Dwarf Wizard
Miligar's Dragon Tongue...
No playing here, but then I had the 4 figs already.
If I'm a betting man, someone didn't realize the last time these figs were available prizes...
Actually Inquisitor's Badge completely negates a silver attack - but then it is discarded.
Rock'n!!! Congrats, I want to hear all about it!
Just fyi, this rotation has 5 maps, the meta site is missing Dungeon.
Thanks for the thoughts!
Definitely appears feasible. Taunt already prevents targeting, and many mechanics check that a character is an ally. Combine and you have your card.
Any thoughts on this? I wanted something that would allow new play and strategies around it (which I think this would).
Things that were...
Assist, Attack (White/Red), Projectile Sonic
Target an ally (including yourself) and another character....
Certainly was not just limited to the matches pictured. But in the overall guild (match) history the "double ups" are scattered all over the place...
Separate names with a comma.