Swiss-Style Co-Op Tournament Feedback

Discussion in 'Card Hunter General Chat' started by Jade303, Feb 21, 2015.

  1. Alkasyn

    Alkasyn Kobold

    Well, I don't think we will ever know, as it stands, you lost because you DCed. So yea.


    regarding the topic, I'd also comment that the thing that could be most improved upon was the coordination between team members. Unfortunately, without changing the game's design, I have no idea how to make the teams more permanent. Our team was OK, but we were also forced to take a substitute player (turned out to be a grea guy) because our third player last logged in 2 weeks ago.
     
  2. BlackVoidDeath

    BlackVoidDeath Guild Leader

    you dont know when he last logged in - it only displays Time Since Last Battle.
     
    timeracers likes this.
  3. BlackVoidDeath

    BlackVoidDeath Guild Leader

    If you watch Ct5's first video you will see a "Cheater caught on cam!" :p
     
  4. Robauke

    Robauke Guild Leader

    Hint me the way to the vids.
     
  5. BlackVoidDeath

    BlackVoidDeath Guild Leader

    he has not posted them, maybe on youtube but not on the forums yet
    Edit; he has now
     
    Last edited: Feb 24, 2015
  6. Beacon or flare and yes, that would be amazing for team walks.
     
  7. Scarponi

    Scarponi Moderator

    Until a board ping feature is available, co-opers may find knowing the official CH compass helpful.
     
    FinalCheetah, Robauke and Jarmo like this.
  8. Jarmo

    Jarmo Snow Griffin

    Very nice, thanks, Scarponi!
     
  9. MathuranF

    MathuranF Lizardman Priest

    Loved the 1 legendary rule, made things a little more balanced for newer players vs ones who had a lot more legendaries. Time limit would be nice at 25-30. I liked the team assignment by hp, although I think 1 team had a priest and 2 elf warriors, that was pretty scary. Overall I had a lot of fun as a newer player, personally I prefer knockout rounds after a round robin, but swiss style is a lot quicker so I can understand that.
     

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