If I am right you could have a level 7 human skill with Flanking move, parry, subtle parry. I think Rationalization could be a trait with if you fail a roll draw a card, keep if 1.
I've wanted to see something like "Good Luck" for awhile, since Bad Luck already exists. But would this be a little too good? For one, suddenly Dodge becomes the old Dodge. Surging Shield Block almost as good as Hard To Pin Down was. Etc etc. I do like the idea and the mechanic, though. (And I would argue that a "Good Luck" card is better than paper)
I was thinking of something that hides in your hand and is discarded when it triggers (like Lifesaving Block).
Actually I think an Armor of Faith like effect would make sense for this. Get all toughed up for battle.
Is there a Legendary tokenless human skill? I dont have any? And as much as I can see, there is only 1 epic tokenless human skill (that has Unreliable Block, not much epic about it..)
My brief foray into Make-A-Card-Hunter: Hustle, Soldier! Cantrip. Target immediately plays a card. If this card is not already a cantrip, it becomes a cantrip.
No and easy enough to answer using the Find Items feature on the Wiki. 4 Legendary Human Skills all require a token. But rarity is not the best judge of utility. While I have come around on Adv. battlefield training (a bit) cards like Lateral Thinking (which someone will exploit properly one day for an Uber human wiz), and especially less desirable armors Chain and Leather Harness, Toughened Hide Strips and Shimmering Aura, heals (which are good for their type) like Soothing Darkness, Twin and Triple Heal can really make high rarity items (Epic and Legendary) inferior to more common fare.
Demonic elf wizard figure, not yet available to players. http://www.stexe.com/fun/figures-spread.html
http://forums.cardhunter.com/threads/sundersong.7317/#post-89419 http://forums.cardhunter.com/threads/smithy-build-your-own-items.7275/#post-88540