Welcome the the Work In Progress Multiplayer Deck topic! (not to be confused with MP Builds topic, where people actually know what they are doing!) So I figured there need to be noobsters like me, who just went through the campaign recently (or are about to) and got a few lousy items which they try to bang together and form a deck so they can jump into MP. If you are battle-hardened warrior than it's a great topic to show your wisdom and help noobs like me, rather than show off your cards Let me start then! I tried to come up with something that forms some sort of sense and synergy and is rather 'balanced', since I don't know much about what to expect in MP. Unfortunately, I had better bashing weapons than anything else, so I started to build a deck around those. I also wanted badly to get a few dwarves in, since it's my favourite race since always in every game I can think of So, I ended up with a bunch what is supposed to throw the opponent from the victory square and survive some beating, since my damage output is rather weak. First comes a dwarven warrior basher whose job is to, well, bash. He also got a few ranged melee attacks to use after enemy is bashed away. His dwarven priest sidekick is there to also stab from afar and heal/protect/frenzy the group. The human wizard is there to try and help manipulate the battlefield through moving both the opponents around AND the dwarfs (with either mobility or telekinesis cards), since first thing people will try to do is probably encumber the dwarven frontline. I played around with smoke bombs and normal/illusionary walls to protect my dwarfs from enemy fire/cold encumber effects, but if I won't manage to get any of those early on they probably wouldn't help me that much. I ended up with the telekinesis cards, which are much more flexible (i.e. I can use it in more scenarios). I know it's far from perfect (blocks and anti-armour for example) but I don't feel I got the cards to improve it much. Feel free to advise! Mayhemotron Level 18 Dwarf Warrior Basher's Delight Hammer Of Bashing Silver Rapier Jerkin Of Thorns Spiked Buckler Finzi's Horned Helmet Spiked Boots Novice Ferocity Advanced Bruising 2 x Unreliable Block 2 x Bruiser 3 x Stab 1 x Spin Around 1 x Able Bash 2 x Reaching Swing 3 x Spiked Mail 1 x Reliable Hide Armor 1 x Rushing Aura 1 x Strong Stab 5 x Lunging Bash 3 x Strong Bash 2 x Charge 1 x Mail 1 x Lunging Hack 6 x Bash 1 x Flimsy Block Kurwiszon Level 18 Dwarf Priest Healer's Spear Healer's Spear Mail Of Succor Spellthwart Shield Rusted Iron Boots Hand Of Melvelous Shielding Token Bleneth's Frenzy Charm Perfect Ferocity Blessed Ablution 1 x Mass Frenzy 1 x Blind Rage 3 x Missile Block 1 x Talented Healer 1 x Rusty Armor 2 x Unholy Frenzy 1 x Weakened Armor 2 x Healing Blessing 2 x Boosted Heal 1 x Dash 2 x Impenetrable Nimbus 2 x Strong Stab 4 x Tricky Stab 2 x Help The Weak 1 x Frenzy Aura 1 x Dynamic Armor 2 x Consuming Touch 1 x Dwarven Battle Cry 1 x Holy Presence 2 x Spear Of Darkness 1 x Consecrate Ground 2 x Heal Rozjebundor Level 1 Human Wizard Staff Of Embers Greater Sulphuric Staff Ring Of Appropriation Sarigo's Rod Orzo's Excellent Wand Wand Of Seared Air Firebug Robe Vira's Shoes Perfect Command Novice Pyromancy 1 x Burning Fingers 1 x Dash, Team! 5 x Ember Burst 1 x Hot Spot 1 x Fire Spray 1 x Ember Spray 1 x Flanking Move 1 x Wall Of Fire 2 x Shimmering Aura 2 x Winds Of War 3 x Dissolve Armor 2 x Path Of Knives 2 x Acid Spray 1 x Mighty Spark 1 x Big Zap 2 x Firestarter 1 x Maze 1 x Little Zap 1 x Run, Team! 1 x Improved Telekinesis 3 x Telekinesis 1 x Walk 1 x Resistant Hide
Since you already have two dwarves, why not make the wizard a dwarf as well? 3X dwarven cry is pretty solid when you get in attack range.
I was quite lucky to get perfect command, so given that my dwarfs are quite slow I went for human so I can use some 'go-go-go' human cards (like Dash, Team! and Run, Team!)
I'd switch to a Human Priest at least. The Wizard doesn't need the mobility as much and could really use the extra HP. I know you're thinking, "but Wizards stand in the back line, he'll be safe!" This is not how Multiplayer works.
My first iteration of this deck had a human priest instead of the wizard I've changed it since I wanted the priest to be shoulder to shoulder with my warrior. Well, shall see in practice how (badly) it goes, when I find time to play the bloody game, that is!
woot! Just had my first go at MP and used the build posted earlier and it was a blast! Played a bit yesterday evening and was rushing today between morning/lunchtime and managed to get my 20 wins 3 minutes before the epic treasure timer run out All the epics were seriously crap, but man, don't remember having such crazy rush in any game in ages. I think it was easier because I started at rather low ranking and ended up at 1100+ more or less. Here's the current iteration of the build. It's a monster when it comes to kicking people out of victory points (I'm looking at you Lunging Bash) and ranged stabs synergise wonderfully with bash. Bash, slide, telekinesis and winds of war also works great with path of knifes. I wish I had more movement options but the ones I got already seriously change the tactic/dynamic from sluggish to surround-and-gang-bang Heck, might go for another epic treasure today, but need to do some changes first Lets see what rarities does Randimar have in stock for me today Mayhemotron Level 18 Dwarf Warrior Basher's DelightHammer Of BashingSilver RapierJerkin Of ThornsSpiked BucklerMajor's HelmetRhood's BootsNovice FerocityFocused Bruising6 x Bash1 x Sprint, Team!2 x Charge2 x Strong Bash1 x Rushing Aura3 x Stab2 x Reaching Swing1 x Spiked Mail1 x Team Run2 x Unreliable Block4 x Lunging Bash3 x Bruiser1 x Able Bash1 x Mail1 x Flimsy Block1 x Strong Stab1 x Battlefield Training1 x Wild Run1 x Officer's Harness1 x Reliable Hide Armor Kurwiszon Level 18 Dwarf Priest Healer's SpearHealer's SpearSparkling MailSpellthwart ShieldRusted Iron BootsHand Of MelvelousShielding TokenBleneth's Frenzy CharmPerfect FerocitySuperb Healer1 x Healing Spirit1 x Weakened Armor1 x Frenzy Aura2 x Unholy Frenzy1 x Blind Rage2 x Spear Of Darkness2 x Impenetrable Nimbus2 x Heal1 x Mass Frenzy1 x Greater Heal2 x Consuming Touch1 x Talented Healer1 x Mail2 x Boosted Heal4 x Tricky Stab1 x Holy Armor2 x Strong Stab3 x Missile Block1 x Rusty Armor1 x Dash2 x Healing Blessing1 x Healing Rays1 x Dwarven Battle Cry Rozjebundor Level 1 Human Wizard Staff Of EmbersSub-zero StaffWand Of Rapid AirSarigo's RodBefuddling StoneWand Of Seared AirFirebug RobeVira's ShoesPerfect CommandApprentice Rifthopping1 x Cold Snap1 x Force Blast5 x Ember Burst1 x Resistant Hide1 x Run, Team!1 x Dash, Team!1 x Dimensional Traveller3 x Maze1 x Whirlwind Enemies2 x Winds Of War1 x Reflexive Teleport1 x Burning Fingers1 x Wall Of Fire2 x Shimmering Aura1 x Flanking Move2 x Path Of Knives1 x Surging Bolt1 x Chilling Rime3 x Force Bolt1 x Walk1 x Short Perplexing Ray2 x Freeze1 x Hot Spot1 x Fire Spray