[Utility] neoncat's list of tools & extras

Discussion in 'Card Hunter General Chat' started by neoncat, Apr 30, 2014.

  1. Kalin

    Kalin Begat G'zok

    Suggestion for Inventory Badge and Collection Analysis:
    Make Undroppable items their own set to make it easier to see which of them we're still missing.
     
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  2. neoncat

    neoncat Feline Outline

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  3. Flaxative

    Flaxative Party Leader Staff Member

    For what it's worth, it's something we will do the next time we introduce new holiday items. Unless we change our minds.
     
  4. Sir Veza

    Sir Veza Farming Deity

    Bro, we'd treasure you more if you sounded less like a Political Party Leader, and more like a Party Party Leader. Just sayin'.
     
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  5. Kalin

    Kalin Begat G'zok

    Speaking of fake sets, those two new boots should probably be assigned to the Base set.
     
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  6. neoncat

    neoncat Feline Outline

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  7. neoncat

    neoncat Feline Outline

    EWRGHJURGHARGARGH... whenever the "noloot" tag is removed from holiday items, it messes up all the counting because they're indistinguishable from normal items. If you suddenly see an additional 20 items in the base set (and correspondingly lower completion percentages), that's why.
     
  8. neoncat

    neoncat Feline Outline

    Changelog
    - added Kalin's custom deck extractor to list of tools

    Changelog - Collection Analysis v11:
    - equipment without a set id is merged into the base set
    - undroppable items are treated as an independent set
    - fixed null data error in hover sidebar

    I'll get around to the collection badge at some point.
     
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  9. Lord Feleran

    Lord Feleran Guild Leader

    This isn't still fixed. Or you're aware of that, not sure.
     
  10. neoncat

    neoncat Feline Outline

    I can't fix it. Holiday items are completely indistinguishable from normal items when the "noLoot" tag is removed, and I'm not going to manually tag all of them. :p
     
  11. Kalin

    Kalin Begat G'zok

    *nudge*nudge*

    Also, how about adding a line to the Collection Analysis tool that calculates the cost to buy all the missing items from the shops?
     
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  12. Lord Feleran

    Lord Feleran Guild Leader

    Would it be that bad? :oops: Yes, it would require extra work when we get more such holiday items but that might not happen too often. This halloween we didn't get any.
     
  13. neoncat

    neoncat Feline Outline

    Changelog - Collection Analysis v12:
    - calculates GP needed to purchase all missing items
    - calculates number of items to next percentile

    Changelog - Collection Badge v7:
    - equipment without a set id is merged into the base set
    - undroppable items are treated as an independent set
     
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  14. neoncat

    neoncat Feline Outline

    If somebody makes me a list of the the names of all holiday items, I'll go ahead and use it. The miscalculation will fix itself after the Christmas items go out of rotation, assuming that they'll come into rotation as soon as the Halloween items disappear.
     
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  15. Kalin

    Kalin Begat G'zok

    Last edited: Nov 10, 2014
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  16. neoncat

    neoncat Feline Outline

    Changelog - Collection Analysis v13:
    - separated "Promo" and "Undroppable" sets
    - added list of items for "Promo" set
     
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  17. Lord Feleran

    Lord Feleran Guild Leader

    Yay, I can now see I've finally hit the 90% mark :)
     
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  18. Scarponi

    Scarponi Moderator

    Just a minor thing, the items to the next percentile doesn't take into account that depending on the set size, it may increase more than 1%. So in the screen shot below 1 item would increase to 100% not 81%.
    Set Percentages.jpg

    On a side note, I've been thinking, it would also be nice to have a similar tool as the collection analysis that calculated how close one was to having the maximum usable amount of each item. So for example, I know I'm maxed out for every common, but I don't know how many, or which uncommons I still need before I can sell every uncommon I see. Just a thought if you're sitting around looking for something CH related to do :D
     
  19. neoncat

    neoncat Feline Outline

    Changelog - Collection Analysis v14:
    - added "calculate maximum useable" option, for @Stexe and @Scarponi
     
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  20. Scarponi

    Scarponi Moderator

    I need just under 4 million GP to buy the remaining maximum usable items in the game :D
     
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