Thanks Neoncat, sounds good to me! I continue to appreciate your efforts in easing the pleasurable burdens of Card Hunter looters.
Changelog v5: - added option to ignore treasure (default: false) - added option to ignore noLoot items (default: true)
The cross-reference utility now provides the option for a reverse-merge, which can be used in conjunction with the inventory export utility to produce a complete inventory table. Missing items will have a blank value under "Count", so you can filter and sort as you like. ^_^
Hi, First thanks for this tool, it is very helpful even if it kinda makes the game more addictive lol Now I have two suggestions: -When I include the treasures in the analysis, it tells me that I lack this lvl 30 rare treasure, the white star. I searched the forum and it seems that it was a guaranted loot you get when you complete the adventure of the same name for the first time. I said "it was", caus I didn't get it. I have never sold a rare, or epic or legendary treasure, not even multiple copies. I considered those when I started playing as a found I'll use when randimar would have good stuff. Well this cheap bastard never had any. One (crappy of course) legendary over the past 3 weeks so I still have all those treasures. Anyway, here is my first suggestion: can you please move this white star diamond in the not dropable item list next time you'll update your tool please? For the second suggestion. If it's not too much trouble, is it possible to color code the name of the lacking items in the list we get when we hoover the mouse over a category? egs: I pass my mouse over the level 6 items. A list will show up telling me I lack this, that and XX more. First item in the list is common and is black as it is currently for all names. Second one is rare and has a blue name. Third is legendary and would have its name displayed in orange. Anyway thanks, allready a very good job.
The tool isn't working anymore! I think it's because I recently dropped a Flax's Thirsty Vial and the tool can't recognize it. edit: I sold the vial and tried again and it worked so I can confirm what I was suspecting.
Here's a fixed tool version to tide you over until Neoncat has time to produce an official version. I just added Flax's Thirsty Vial into the item list within the tool code. Neoncat, if the missing item names in the pop-up had the item level listed alongside the name, that would be very convenient. Seeing also the item rarity there would be of further help. This way you could see at a glance which level the Epic items or how rare the Robes you're still missing are.
Ya but got it back right after the test don't worry I actually showed the merchant what a really good stuff is so that he can sell more of those in the future.
Changelog v6: - updated with new item data - fixed so that missing item data won't cause a crash (will simply output empty row) - added "data last updated" notification - added rarity/level tag after names in missing items list
Thank you very much, Neoncat, the renovations are very nice and useful! You also produced them head-spinningly fast, respect!
Changelog v7: - fixed parsing error on fields containing a comma - standardized terminology as "equipment" and "collection" - added doctype tag This tool is also now available online, where it fetches the live Equipment.csv data. Any future updates will be provided both online and here.
Don't know if it's possible, but "base set" and "AotA set" categories would be awesome to add right below the "Total" entry at the top of the page. Regardless, I have always loved this utility, thanks for the work on it!
Site down? Second time in two days I try and both time I had a different page saying that the website is unavalaible.
It's just the scourge of free hosting. They botched a hardware upgrade, and are still sorting out all the pages. Sorry! (I'm working on updating the offline tools with new data and bugfixes, and will hopefully post them tonight.)
Changelog v8: - added standard utility banner - updated equipment data - input controls remain accessible after data submission - added breakdown by set
Yay for new content. I'm at 83% right now... (100% Common, 99% Uncommon, 92% Rare, 82% Epic, 26% Legendary). Need to start playing those level 18 adventures again to get the new level 18 content...