Oh, ok. Those wavy lines threw me off. Maybe you should add some tiny pieces of snow on top of the ice? But yeah, if you can walk on it, that would improve the gameplay a lot.
It was fun playing peasant on your maps the other day tuknir. They're very pretty and quite fun, though some of them seemed a little silly for serious ranked play.
Eheh Thanks, hoping someday theres a pvp map contest , they not silly well some are, like hall-way.. just trying making something diferent actualy i have a new idea for a map, maybe later tonight i will do it
CT5 and I were talking about making PvP maps... maybe you should just host that contest, unofficially
Ok, did some small cosmetic changes to my latest map, hope better looking and that gives the impression that the water is frozen and can be walked up on (as difficult terrain) Flaxative, hum that would be cool, would be even better with some official support, need talk to the devs and see if that would be possible, make a pvp map that could be added to the next rotation
I wouldn't get my hopes up. I doubt the devs will just let you casually design one of the MP maps in the next rotation, essentially making you a dev Best thing we could hope for is some kind of competition or something, along the lines of what is happening with Mauve Manticore. But seeing as the maps are usually all part of the same "set", I don't see that happen anytime soon, unless of course they made a set of 4 maps, all designed by players.
Ok, a new map, the idea was to map a pvp league kinda of map,t o challenge ppl to adapt their decks.. its a mix of chess madness and wicked waterways. its long and narrow pathways,with dificul terrain, and some zones where you can shoot fom..idea was to try encourage ppl use those melee range 2 atacks..but of course the decks that worked at wiked waterway work here as well The Impaling Maze:
Cool idea, I worry about Whirlwind effects dominating. Could be interesting though, this would really encourage Teleport over Fly.
Thanks Jon, about whirlwind, unfortunaly its a viable strategy in most or even all maps I was thinking adding a second vp. dont know, that lonely oen is a nice "chokepoint", a char with immovable there is king, only with spells and melee 2 ranged atacks will hurt him. another card that works here are the free moves like scamper Glad you like,, hope it inspires you for future maps/leagues wink wink
Ok today we have 2 versiosn of the same map. first Version: Yellow Original: Its a narrow map, favours melee users, and Chop Atacks can be used to great effect Second version:Yellow A ( or file name yellow-2) Almost identical, but with a twist, now there's some un-connected platforms around the water, can be used to teleport to with mages and shoot from then without melee units be able to reach then by normal means. can also be used to ww/wwe users to remove enemy pieces from the "main" field for some time. i think this would be a league esque cool map to try. a lot of strategy available
That map isn't symmetrical. I'm taking a look at which ones work best -- not sure yet since a lot of them seem to favor one class / race / build over others (which is probably more appropriate for a constructed League map).