Sven's Siege Shield Surging Shield Block is a pretty good block, especially against wizards. They think they're in a safe position and shoot something at you, you close down the gap and smash their face in. Shifting Block is less than stellar though. The most glaring problem with it is the possibility to get Zombie Form from it, which has decent attacks but so low mobility that you'll never catch anyone. As for the other forms, Werewolf and possibly Vampire are the only ones you really want. As a melee character, you do not want to be saddled with a Spirit Form. So half the time you're getting a good form, and the other half of the time it works out badly. Not really a block I would want. The nail in the coffin is that it costs a major token, something not many characters can afford, especially on a shield as bad as this. Would not purchase. Epics: Dusk And Dawn Pretty intriguing divine weapon, might be an interesting consideration if it weren't for the Walpurgis Night trying to hide itself in the corner. Flaming Sword Use Blazing Shortsword instead at a massively discounted no tokens. Flax's Thirsty Vial A reskin of Wuuna's Vampiric Shroud, which is one of the best tokenless vampire items, along with Hand Of Melvelous. Also, I just realised the label on the vial has a stylised "F" on it. Cool detail. Notable Rares: Ravager's Cudgel Several strong attacks, and some Howls which are always good. Not a bad major minor weapon choice, but could use with some mobility. Shielding Warp Boots Only way to get Force Field on boots, and only way to get Force Field for a minor token. I used to think these were the greatest boots ever as Force Field is a very powerful card, but eventually I realised movement cards on boots are pretty important. Still, these are some strong defensive boots when you've got mobility covered.