Test Build 2.41.1 (25 August 2014)

Discussion in 'Testing' started by Jon, Aug 25, 2014.

  1. Jon

    Jon Blue Manchu Staff Member

    Just a quick build with some bug fixes and a couple of tweaks since our big balance build. You can expect more considered rebalancing once we've gathered better data and feedback.

    Cards
    • Move boosts don't affect moves that aren't played by the character (Team Run, etc).
    • Changed the Cleansing cards damage type from Arcane to Holy.
    • Fixed Armor on Flight Aura at 1 (from 2).
    • Fixed keyword not showing on Lateral Thinking.
    • Correctly made War Cry unblockable.
    • Fixed Ancient Statue duplicate trigger rules.
    • Added a bunch of missing trigger/keep numbers.
    • Fixed missing rarity on Sweeping Smash.
    • Removed pointless duration from Beam of Hate.
    Items
    • Reverted Xander's Mail to 2 x Officer's Harness + 1 x Reliable Mail.
    • Fixed Focused Medicine name.
    Deck Builder
    • Added an option to hide the new icon on unowned treasure.
    • Set owned status on items when removing/adding to/from chests.
    • Show inactive characters in mid-adventure and post-MP contexts (fixes item counts in these contexts).
    Quick Draw
    • Removed emerald cards from quick draw options
    • Fix for quick draw failing when one player times out due to inactivity.
    Multiplayer
    • Ranked boards rotate automatically each month.
    • Can insert temporary ranked board rotations into DB.
    • Fixed ranked game identification for casual match tabs in new regime.
    Premade Parties
    • Fixed an ordering issue in the equipment for Vein Drinkers premade party.
    • Fixed Mage Hunters premade party image.
    Adventures
    • Fixed battle count on Ruby Portal and Highway Robbery module covers.
    Co-op
    • Quick-draw characters are now named after their controlling participants in co-op.
    • Removing players from co-op teams on disconnect
    • Fixed co-op infinite passing after team-mate death bug.
    • Fixed hand size issues in co-op quickDraw team-mate card selection
    Battles
    • Various prompts (including missing party warning) are shown even in completed adventures.
    • Unfilled invitation battles are not spectatable.
     
    Stexe, CT5, Jacques and 2 others like this.
  2. Phaselock

    Phaselock Bugblatter

    Getting these errors fairly consistently. Repro with the daily deal and keep. Re-entry keep throwing the errors.

    AssetManager::eek:nLoaderError ImageLoader 'http://test.cardhunter.com/assets/module_cover/Shop 9.jpg' (http://test.cardhunter.com/assets/module_cover/Shop 9.jpg?v=2.41.1.9409): ImageLoader 'http://test.cardhunter.com/assets/module_cover/Shop 9.jpg' (http://test.cardhunter.com/assets/module_cover/Shop 9.jpg?v=2.41.1.9409) > Error #2036

    AssetManager::eek:nLoaderError ImageLoader 'http://test.cardhunter.com/assets/module_cover/First Home.jpg' (http://test.cardhunter.com/assets/module_cover/First Home.jpg?v=2.41.1.9409): ImageLoader 'http://test.cardhunter.com/assets/module_cover/First Home.jpg' (http://test.cardhunter.com/assets/module_cover/First Home.jpg?v=2.41.1.9409) > Error #2036

    heehee, fun with chests. :)

    upload_2014-8-25_21-37-16.png
     
  3. Jon

    Jon Blue Manchu Staff Member

    Interesting bug, will fix. I have a feeling this has been around for a while.
     
  4. Jon

    Jon Blue Manchu Staff Member

    I deployed 2.42.0 today with a few minor bug-fixes to 2.41.0.

    Custom games
    • Fix custom game serialisation after introduction of new ranked set field in scenarios.
    Battle
    • GameVector2D unit conversion is symmetric with respect to positive/negative numbers. Fixes asymmetry in push back, amongst other things.
    Deck Builder
    • Don't refresh module display when not needed (fixes client errors about missing module covers when entering shops).
     
  5. Phaselock

    Phaselock Bugblatter

    Really minor graphical bug. When you have multiple new items in shop, clicking on the item filters reorder them in such a way that the '!' tags are now behind the 1st item. Exit and re-enter resolves. Really an issue for the pickiest of customers. =)
    upload_2014-8-26_20-30-22.png
     

Share This Page