Ice Terrain, Lava Terrain and Radioactive Terrain (Similar to water terrain which can't be cleansed/replaced). Ice Terrain attaches Encumber 1 at the start of each round and gives one Magic Ice Cone card. Lava Terrain attaches Combustible at the start of each round and gives one Magic Fire Burst 1 card. Radioactive Terrain attaches Festering Guts at the start of each round and gives Acid Spray.
If I could I would propose this: All these permanent terrains counts as difficult terrain. Ice terrain does 1 cold damage and attaches Encumber 1 Duration 1 card at the begining of turn. Noisy terrain does 4 sonic damage at the begining of turn. Spiky terrain does 6 piercing damage at the begining of turn. Lava terrain does 8 fire damage at the begining of turn. Radioactive terrain attaches does 2 Radiation damage and attach a random Handicap card at the begining of turn. I like the idea of permanent terrains. But there is no need for giving cards to characters/mosters from these terrain sqaures.
I want a option in the map editor to allow us to put permanent terrain like lava and spikes(bash and such would be more useful in such a scenario).
I know. I'm hoping for something a better than just new images, even though the devs have given no indication of any such intention.