Since it would be uneconomical to give every player an infinite number of store/load slots, maybe we can use our own hard drives to approximate it? (I would ask for a dozen in-game slots, but as soon as y'all gave them to me, I'd be back the next day to ask for two dozen...)
Funny you should post this because I was thinking about the same thing just an hour ago. This is not exactly what you suggest but it kind of tackles with the same problem. Here's what I suggest: - Each deck has a piece of code that looks something like this: Ms4d8fMF2Rdv45VDF5cF3RS53Gd3 - the code includes the data the game needs to recreate that deck: classes, races, items - you can export deck code from inside the game. You click a button, a window opens, and you can copy paste the code - you can then paste the code on the forums and others can import it - when you import a code, the game tries to rebuild the deck using your characters and cards. If you are missing either or them, they will stay blank (missing character/missing item) This has been used elsewhere and it works like a charm.
More slots for saving/restoring a build would really be nice. Doesn't matter how it is done to me. 5 is just a bit too little from long time player's perspective with many items to choose from. Up!