....hear me out, please. I know this is how it was originally designed, and it was determined that this was too powerful in testing. But, to make the card more usable and playable (at least in MP), what if....it rolled for Minor Erratic Damage for each shot? It does not increase the damage potential of the card, only the allocation of the damage, the high point remains 18 damage While you could one-shot an elf wizard (if in range), you're also just a likely to draw three malfunctions and hurt your self for 15 This change might also make Adaptable more playable, as you could nullify the second and third shot with it....or nullify the laser malfunctions (but you would be limiting your amount of Scatter Laser, of course) You could still split it up, or do 2/1. I think it would make the card more playable, but not a game changer. Even with 6 Bug Zapper 2000s, you've also got 6 Fumbles, which could really hurt. Just something that popped into my head with Richie's Frigid Laser in the Daily Deal today. Thanks for taking a minute to read my suggestion.