I'm not sure if this thread has been created before but I decided to try creating labels of different builds of wizards, priests, and warriors to help think of new ideas. ALL THREE: laser build, silver-based build, various (mixture for general or versatile use), punishing build (priests can use touch of death), team movement, dodge/jump back WIZARDS: ice/encumber, fire (often uses instant burn), electric, arcane (often includes burst builds), movement (gusts, TK, WWE etc., sometimes employs path of knives), faraway melee (tasty tasty), terrain (stone spike, wall of flames, illusion barrier, etc.), pathfinding + ancient grudge (very specific), acid build (sometimes used with acid leak), PRIESTS: purge build, draw priest (inspiration, matyr blessing, sometimes uses altruism), talented healer, vampire, general healing build, frenzy build (sometimes combines wimpy and unholy frenzy), radioactive build, anti-terrain build (cleansing cards), entangling (specific build), impenetrable nimbus build WARRIORS: penetrating [or sunder build], hard to block [or outright warcry], multiple attack (double axe to the face, chops, berserk spin, etc.), step attacks (a lot of times elven maneuver plus bejeweled shortsword) , "pushing build" (musc. through, bash, violent spin, etc.), pure damage (sometimes arrogant armor plus 2x enormous mattock), stunning build, devastating (used with scouting run and/or elvish insight), tank builds [with armor], ready-to-strike builds, "vanilla builds" (strongarm usually) Did I miss anything?