This is a minor release with a bunch of bug-fixes and improvements from our last big build with balance changes. We'll be continuing to gather balance data and feedback from the last build before we make any more substantial changes. There's a new system in this build for rotating ranked boards regularly. You should see new boards in ranked MP from now on, alternating each month. Cards Move boosts don't affect moves that aren't played by the character (Team Run, etc). Changed the Cleansing cards damage type from Arcane to Holy. Fixed Armor on Flight Aura at 1 (from 2). Fixed keyword not showing on Lateral Thinking. Correctly made War Cry unblockable. Fixed Ancient Statue duplicate trigger rules. Added a bunch of missing trigger/keep numbers. Fixed missing rarity on Sweeping Smash. Removed pointless duration from Beam of Hate. Items Reverted Xander's Mail to 2 x Officer's Harness + 1 x Reliable Mail. Fixed Focused Medicine name. Deck Builder Added an option to hide the new icon on unowned treasure. Set owned status on items when removing/adding to/from chests. Show inactive characters in mid-adventure and post-MP contexts (fixes item counts in these contexts). Don't refresh module display when not needed (fixes client errors about missing module covers when entering shops). Quick Draw Removed emerald cards from quick draw options Fix for quick draw failing when one player times out due to inactivity. Multiplayer Ranked boards rotate automatically each month. Can insert temporary ranked board rotations into DB. Fixed ranked game identification for casual match tabs in new regime. Premade Parties Fixed an ordering issue in the equipment for Vein Drinkers premade party. Fixed Mage Hunters premade party image. Adventures Fixed battle count on Ruby Portal and Highway Robbery module covers. Co-op Quick-draw characters are now named after their controlling participants in co-op. Removing players from co-op teams on disconnect Fixed co-op infinite passing after team-mate death bug. Fixed hand size issues in co-op quickDraw team-mate card selection Battles Various prompts (including missing party warning) are shown even in completed adventures. Unfilled invitation battles are not spectatable. Custom games Fix custom game serialisation after introduction of new ranked set field in scenarios. Battle GameVector2D unit conversion is symmetric with respect to positive/negative numbers. Fixes asymmetry in push back, amongst other things.