What I'm saying is that wizards have 4x as many options against Bless than a priest has Bless. (and again, Winds of War and Whirlwinds are both counters!) and many are commonly played (Hot Spot/Wall of Fire). I guess part of my problem with Bless is that I see a lot of (new) players using it, and stupidly to boot. I mean, on paper it's "draw 1 card and heal 2 for 3 turns" or "draw 3 cards and heal 6 per character" or "draw 9 cards and heal 18", but in reality that *never* happens. Still, I see people playing Bless that really shouldn't be, and it ticks me off that they get sucked into Bless like some kind of noob trap. Bwahahaha you have got to be kidding. Bless may not be broken, but it is undervalued and very powerful in the right deck. If you could get 2 on a divine item it would have been nerfed. Maybe you could get Consecrate Ground x2 instead?