Rate my Randimar's Rarities

Discussion in 'Card Hunter General Chat' started by Will-, Sep 22, 2013.

  1. Jarmo

    Jarmo Snow Griffin

    Yes, you are absolutley right. We haven't logged level 4 drops, but level 5 drops look like this
    Code:
    Lv	C	U	R	E	L	Tot	
    2	7	0	0	0	0	7	3,5 %
    3	37	1	2	0	0	40	20,0 %
    4	14	7	0	0	0	21	10,5 %
    5	33	11	1	0	0	45	22,5 %
    6	60	13	3	2	0	78	39,0 %
    7	4	4	0	0	0	8	4,0 %
    8	1	0	0	0	0	1	0,5 %
    Tot	156	36	6	2	0	200	
    	78,0 %	18,0 %	3,0 %	1,0 %	0,0 %		
    
    while level 3 drops look like this
    Code:
    Lv	C	U	R	E	L	Tot	
    1						167	18,6 %
    2						228	25,3 %
    3						360	40,0 %
    4						99	11,0 %
    5						33	3,7 %
    6						13	1,4 %
    Tot	664	179	45	10	2	900	
    	73,8 %	19,9 %	5,0 %	1,1 %	0,2 %		
    
    so you get about a double the chance of a level 3 item dropping from a level 3 adventure compared to a level 5 adventure. (Note: the logged level 5 drop number is really low, only 200 items, which can mean the percentages are off by several percentage points, but the general trend is still clear. The data comes from this thread: http://forums.cardhunter.com/threads/what-is-the-shortest-method-to-get-most-gold-pieces-gp.4246/)
     
  2. Jarmo

    Jarmo Snow Griffin

    Yes, but they don't drop in equal proportion, far from it. The farther you get from the nominal level, the less items drop.
    Yes, that is the main reason. Also, random loot is random so anything can happen for one person. It's only after several thousand drops are counted we begin to see the true picture.
    The drop rate is also influenced by the number of total items of a certain level that exist in Card Hunter. There are currently 45 level 5 items, 150 level 6 items and 59 level 7 items. This is why more level 6 than level 5 items drop from level 5 adventures. The effect diminishes the more the farther away we get from the adventure level, as you can see from the level 5 drop data above. There are much less level 7 drops even when more level 7 items exist than level 5 items. Still, when the adventure level is only one removed from an item level with a lot of items like 6, the item-rich level dominates the drops.
     
    Sir Veza likes this.
  3. SystemIsDown

    SystemIsDown Mushroom Warrior

  4. tuknir

    tuknir #3 in Spring PvP Season

    The boots arent that bad, of the 6, if i had to buy any would be those, but only if i had money to spare
     
  5. Sir Veza

    Sir Veza Farming Deity

    +1
     
  6. SystemIsDown

    SystemIsDown Mushroom Warrior

  7. Jarmo

    Jarmo Snow Griffin

    The axe looks like a poor man's Lochaber Axe. If you need it for a step attack build it might be ok (if you don't have anything better). Depends on how badly you need more Nimble Strikes.

    By the way, System, could you please also count the Epics and Rares in your Randimar's (counting also any you already bought this week)? The wiki currently gives the quantity range for them as
    Code:
    ITEM COUNTS:	MIN	MAX
    Rare Items:	*40	*53
    Epic Items:	*3	*14
    Legendary Items:	*0	*4
    Total Items:	*56	*59
    
    and you obviously have new data. It would be nice to be able to update the wiki with your info.
     
  8. Jarmo

    Jarmo Snow Griffin

  9. Kalin

    Kalin Begat G'zok

  10. SystemIsDown

    SystemIsDown Mushroom Warrior


    My Randimar's has 6 legendaries, 8 epics, and 45 rares this week. Haven't bought anything yet.
     
  11. Jarmo

    Jarmo Snow Griffin

    OK, thanks for the info, appreciate it!

    EDIT: I updated the Randimar's legendary max count in the wiki.
     
  12. Is Boxton's Razorstaff any good? (2xWall of Stone, 4xPath of Knives for two blue tokens) I am tempted to get it just in case there is some wallbuilding jank to build.
     
  13. neoncat

    neoncat Feline Outline

    Wall staffs are generally subpar for the tokens you have to spend. For an effective wall of stone build, you really want multiples of the 2x or 3x Wall of Stone arcane items.
     
  14. Sir Veza

    Sir Veza Farming Deity

    What neoncat says is true. It isn't great, but I would rate this as a 'nice to have' in case I really wanted to stack stone walls and had already filled my arcane item slots. Requiring minor tokens rather than minor/major is a plus. Still pretty situational, though.
     
  15. tuknir

    tuknir #3 in Spring PvP Season

    you can always do a knife and wow build :) that staf,some runestones/amulets of gale. that staff would be great with 2 wow instead of the walls. but the walls can be useful on the current pvp maps
     
  16. Thanks for the evaluation. I think I'll skip since I already have a couple of Wallbuilder Staves.
     
  17. Alright, I have another one that is a head-scratcher: Nasrum's_Moccasins

    The 2x Enchanted Harness is pretty nice, and I have seen how General Jelom's Helm can be good. Just wonder if it's worth loading up on armor, especially at the cost of a yellow token.
     
  18. Jade303

    Jade303 Thaumaturge

    The thing about Nasrum's Moccasins is that they are the only boots where you can get 2X Enchanted Harness. Boots you can use on any class, they are by far the most useful items! They are pretty sick to put on a priest or a warrior (or even a Wizard!) since they drastically increase your armor value. If you ever draw both that's an automatic, 100% Armor 4 plus any other armor you draw after that is also 100% (and this is where you want Officer's Harness). I would spring for them if I had 2500 g to play with.

    I have Rod Of Palver Pree and Trained Toughness in my shop. Trained Toughness seems like fun, but I won't buy it. The Rod is tempting since it seems to be a half-decent tokenless. I also see a Black Walnut Staff but I already have 1 of those... Not sure if I want it or not yet.
     
  19. Aeldaar

    Aeldaar Kobold

    definitely buy 2x enchanted harness, it's amazing and opens up some great build options
     
  20. Reint

    Reint Ogre

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