Question: Can you add like an easy mode for PvE?

Discussion in 'Feedback and Suggestions' started by jubenei, Mar 10, 2015.

  1. jubenei

    jubenei Mushroom Warrior

    Well i have been playing again now and tried some new party combinations where some were quiet fun but i realized compared to the last time i played a lot was changed in terms of balance e.g. war monkeys got a slight buff and so on. But what i would like to see in future would at least be some more consictency in terms of monsters e.g. when you take lair of the yellow dragon. On the first map you kind need lots of parries of pushback or nimbuses to counter the single monster ogres and on the second map you fight those wisps where parry is aboluty useless and you need totally different strategy then before. Or at dungeon of the swamp king usually there was slime only so you could know crushing weapons kind of suck and you took slashing or piercing instead which means blocking mace is kind of useless i don't mind that, but why the hell did they put some skeletons in there which now forces you to have some kind of armor removal otherwise you get stuck. And then there is this nerv to encumber which kind of makes sense in multiplayer put you can't shut down the slimes any more and hot spot got nerved as well i mean it kind of sucks. Can you not create some adventures where you can use at least one valid strategy and not where you are forced to have specific items and are able to deal with any possibly situation otherwise you can't solve it. That would be kind of nice.
     
  2. j3st3ri

    j3st3ri Thaumaturge

    I think that's the beauty during the first play-through; you never know what's lurking behind the corner so you have to be prepared for everything ;)

    That said, I do find it tedious sometimes to change your party setup between different parts. That's why I've saved dozens of adventure specific party setups ;)
     

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