Patch notes 3.276.0 Halloween update!

Discussion in 'Announcements' started by Sir Civil, Oct 18, 2021.

  1. Sir Civil

    Sir Civil Administrator Staff Member

    • Halloween event runs from 18th October to 3rd November.
    • Special Halloween-only reskinned items are available in normal loot drops as well as for purchase in the Halloween Shop.
    • Six figures are available for a limited time at Cuthbert’s Costumes--3 returning figures and 3 new Trick-or-Treater figures!
    • Special Halloween ranked boards are in use.
    • Three new spooky leagues--Haunted Cabin Quick Draw, Candy Fight constructed, and Trick or Treat fixed deck--will be in rotation throughout the event. You can win the new figures in these leagues, or get bonus chests if you already have them.
    Card Changes
    • Walpurgis Night now only attaches Form cards from set 5 (Castle Mitternacht).
    • Adapted to Silver is now part of set 2 (Expedition to the Sky Citadel).
    • New keyword, “Radioactive”, refers to attachable Handicap cards from sets 0 (base game), 1 (Attack of the Artifacts), and 2 (Expedition to the Sky Citadel).
    • New keyword, “Genetic”, refers to attachable Boost cards from sets 0 (base game), 1 (Attack of the Artifacts), and 2 (Expedition to the Sky Citadel).
    • Radiation-themed cards now create or attach Radioactive cards instead of any Handicap.
      • Radioactive Bite
      • Radioactive Pulse
      • Radioactive Goo
      • Radioactive Spray
      • Radiation Bolt
      • Radiation Bomb
      • Destructive Purge
    • Genetic engineering-themed cards now create or attach Genetic cards instead of any Boost.
      • Genetic Engineering
      • Gene Therapy
      • Genetic Boost
    • Blight now attaches Radioactive cards instead of any Handicap.
    Caverns of Chaos
    • Adjust structure of COC to the following: shallow1 x2, shallow2 x2, miniboss, shallow3 x2, deep x2, boss.
    • Adjust structure of COCL to the following: shallow2 x4, miniboss, deep x4, boss.
    • Guarantee a legendary character for miniboss and boss rooms.
    • COC miniboss room guarantees an epic item.
    • COCL miniboss room guarantees a rare item.
    • Tweak numbers of some monsters.
    • Remove Boulder from lieutenants.
    • Add new group (“2x2 & miniboss”) for miniboss room.
    • Add new Eastpass monsters, but nothing that spawns & no basiliths. Gorgox and Medusa only as lieutenants. Stafford II as boss.
    • Add blocking terrain on some maps.
    • Add 8 Eastpass maps to the rotation.
    • Buff some COC character decks.
    • Reconfigure Elder Mind lair room.

    Castle Mitternacht
    • Loot Fairy can now visit Castle Mitternacht adventures.
    The Spreading Blight
    • Silver Crossbowmen
      • Remove Vengeance
      • Replace 3x Puncturing Shot with 2x Silver Bolt
      • Add 1x Flanking Run
      • Change default move from Flanking Run to Run
      • HP 19 -> 17
      • Set preferred range to 5
    • Vigilantes
      • Replace 2x Mighty Hack & 1x Powerful Hack with 2x Inquisitor’s Strike
      • Add 1x Squeamish
      • Add 1x Shuffle
      • HP 28 -> 23
    • Inquisitor
      • Replace 3x Greater Heal with 3x Healing Rays
      • Fix AI use of Disenchant so it actually gets played
      • Replace 2x Destructive Purge with 2x Purging Strike
      • Add 2x Holy Presence
      • Set preferred range to 1
    • Werewolf
      • Remove Leathery Hide
      • Replace 1x All Out Attack with 1x Massive Jaws
      • Remove 2x Forward Thinking
      • Reduce card draw from 5->4
      • HP 42 -> 35
    Svitlana’s Inquisition

    Changed all spawn locations in CM 2.2.

    Changed Werewolf spawn locations in CM 2.4, as well as some blocked/difficult terrain to help the AI.
    • Captain Teadora
      • Whole new deck:
        • Inquisitor’s Badge x2
        • Creature of the Night x1
        • Inspiring Armor x2
        • Lycanthropic Form x1
        • Spin Around x1
        • Berserk Spin x4
        • Impetuous Slash x3
        • Shifting Block x2
        • Ill-fitting Armor x2
        • Howl x1
        • Panic x1
        • Run x1
        • Walk x2
      • Change default move to Berserk Spin
      • Reduce HP from 40 -> 36
      • Reduce card draw from 4 -> 3
    • Afflicted Guards
      • Card draw 1.5 -> 1
      • Remove 1x Potent Stab
      • Remove 1x Penetrating Stab
      • Remove 1x Impaling Stab
      • Remove 1x Missile Block
      • Add 2x Creature of the Night
      • Add 1x Spear of Darkness
    • Shades
      • Replace 1x Curse of Fragility with 1x Unholy Curse
      • Remove 1x Roulette
      • Add 1x Traveling Curse
      • Add 1x Creature Of The Night
      • Change Binding Shadows to be Encumber 2 instead of Halt
      • Change Wail to only discard Melee attacks, and to have a range limit
      • Add 2x Absorbing Block
      • Reduced trait #s
    • Undead Priests
      • Change Too Horrible to Block Melee
      • Change 2x Walk & Default Walk to 2x Shuffle & Default Shuffle
      • HP 30 -> 26
    Assault on Castle Mitternacht
    • Reinforced Door
      • Create a “Reinforced Doors” monster group, that is identical except:
      • Create a “Mass Immovable” card based on Immovable with the ‘attach to group’ component from Mass Invisibility and give that to the multi-door group instead of normal Immovable.
    • Spirits
      • Fix AI use of Greater Spell Skill.
      • HP 26 -> 21
    • Ice Skeletons
      • Frozen Solid Armor 6->5, roll 2+->3+
      • Freezing Blade duration 3->2, damage 12->10
      • HP 35 -> 30
      • Remove 1x Muscle Through, 1x Unstoppable Chop, and 1x Frozen Solid
    • Completely redesigned Jovana and Yurik:
      • Reduced HP slightly for both.
      • Jovana’s racial is now Walpurgis Night. She has a tiny deck of 5 cards, including Arrogant Armor, which she replenishes every turn. Now Walpurgis is a guarantee every round, though she and Yurik are immune by default (unless you get priority and discard her armor, somehow, before she plays Walpurgis). This is definitely gimmicky but it’s more consistently gimmicky than before, and that means counterplay is more consistent. Also the fact that she has a Mandatory Action racial means that EVERY ROUND you’ll have at least 2 actions before any enemy can attack you.
      • Yurik’s deck is now 4 cards - Arrogant Armor, Nimble Strike, Invigorating Touch, and Vampire’s Kiss. He will always have Arrogant Armor in hand at the beginning of the battle to avoid Walpurgis.
    QoL Improvements
    • There are two new ways of sorting items in inventory and shops:
      • by item count
      • by power and rarity at the same time
    • Timestamps are now shown in chat.
    • Pings are available. You can now ping/mark the desired tile in co-op by holding CTRL + left mouse.
    • Added the account edit function. You can now delete your account or reset it at any given time. The “Edit” button is accessible from the “Select An Account” screen.
    • Added “partydiscordcode” command.
    • You can now unequip all items from a specified character in deck building by using the “Unequip All Items” button.
    • Items will be now presented in stacks. The items can still be divided into smaller stacks by holding SHIFT and clicking the left mouse button.
    • The Windows client has been updated to the 64-bit version.
    • PvP maps will now change every 15 days.
    • Purchasing chests for gold requires confirmation.
    Bug fixes
    • Minor text fixes :)
    • Fixed the Adventure Exhaustion bug that was caused by staying in the Daily Deal shop in and after the server reset.
    • Fixed a bug where kicking a player from the team was causing a black screen for other team members.
    • Fixed a bug where destroying a character was causing issues with displaying empty slots icons for other character.
    Last edited: Oct 18, 2021
  2. Blizzrd33

    Blizzrd33 Orc Soldier

    Nice. Quick Question:

    With the new option to reset accounts, will that clear inventory as well as map/quest completion history? Or just the latter?
  3. Sir Civil

    Sir Civil Administrator Staff Member

    The account reset will work in the same way as it is right now (by sending us an email :) ). You will lose your entire progress - item collection, characters, quests, gold but all DLC/pizza purchases will be automatically re-credited back to you. Of course the free pizza from the events or past giveaways will be lost.
  4. Blizzrd33

    Blizzrd33 Orc Soldier

    Thanks for clarifying!
  5. karadoc

    karadoc Hydra

    Heh. I just did The Spreading Blight for the first time yesterday. It took me several tries; and I found I had to specialise my equipment a little bit for each of the fights. The update sounds like it would make it significantly easier!
  6. battlezoby

    battlezoby Orc Soldier

    Sir Civil wrote:
    > Radiation-themed cards now create or attach Radioactive cards instead of any Handicap.
    • Radioactive Bite
    • Radioactive Pulse
    • Radioactive Goo
    • Radioactive Spray
    • Radiation Bolt
    • Radiation Bomb
    • Destructive Purge
    This, I think, was just a few hours after I made a long post which including complimenting Knights on the
    fun new handicaps they subtly added into Ranked. I know I'm imaging it, but it sort of makes me feel like
    they do read my posts. (But after giving an extra moments thought, it seems more like they didn't even
    realize all their new handicap cards would show up as handicaps, which is bit hard to believe...)

    I wonder what will happen to the form cards. I mean, more forms is interesting, but "Sculpter" doesn't
    seem to really fit the movie-monster or Walparis-Night card theme that attaches them randomly to players.
  7. Flaxative

    Flaxative Party Leader Staff Member

    This has been discussed a lot; the radiation cards from EttSC were just never future proofed and now they are.

    And Walpurgis Night only attaches Mitternacht forms now, as per the changelog. :)

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