Haha. I'm working on this stuff in my spare time, so it's hard to nail down a date exactly. I have the UI done, and the basic serialization code for scenario transfer disk<->UI->server. So, I think I just need to fix a couple of bugs there, sanitise the data both clientside (for UI niceness) and serverside (so nobody hacks in a scenario with a million zombies and brings the server down), clean up the server request handler a little to support all the new scenario data, lock it down to Club members, test, bugfix, and submit. So it's probably still a day or two of work but I'm not anticipating any serious technical headaches. I'll work on it Tuesday and Wednesday, so hopefully the next build after that. I might post a screenshot of the scenario editor UI beforehand, if I remember.