Ozyola's Oddments: Custom Item Photoshopping!

Discussion in 'Card Hunter General Chat' started by Pawndawan, Sep 27, 2015.

  1. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    faraway, you don't know. I just wish I could express to you my true reaction to your post. I'll attempt to give you some inkling.
    LOL!!!

    ...but make that size="20" against the forum limitations.

    I only got to about, say, "Move attacker 2" (with "Move 2" already in the corner of my eye), and you already had me laughing (in anticipation) enough to share my joy in World Chat. However, I think around the time I'd hit "Draw another card," and maybe by the time "Draw one more card" came around, (I'm only using those as benchmarks -- not the sole reasons for the laughter by any means,) you literally had me in tears, good sir or madame. Thank you. It 's perfect. Better than Perfect. $;^ b
    You certainly have my vote for Ozyola's next craft -- not that I have a vote or anything.

    Okay! Well. I originally came to this thread just now to post a card that came to mind while opening league chests then got a key humor improvement from @DunDunDun, but in the latest draft (slight pun), I believe it still needed a little honing before submitting to the great and powerful Ozyola. Hopefully soon. $:^ }
     
  2. Pawndawan

    Pawndawan Champion of Cardhuntria

    Hmmm... all that talk about Spell of Sight trait got me thinking about all the unlocked CH features that require basically none or just a little bit of dev work.

    Here are some of my ideas.
    [​IMG] [​IMG]
     
  3. BlueSabere

    BlueSabere Kobold

    Wait What
     
    billiska and ParodyKnaveBob like this.
  4. melkor_unlimited

    melkor_unlimited Orc Soldier

    Card: Evil Monologue
    Quality: Handicap
    Rarity: Rare
    Expansion: New Age
    Color Class: Drawback
    Play effect 1: Trait. Draw a card. Reveal all alies hand.
    Flavor Text: I have a dream ...
     

    Attached Files:

  5. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    @melkor_unlimited - there's a subtle connotation you might want to avoid with your flavor text - you might want something different - gtg, though, thus don't have a suggestion off the top of my head - otherwise, I love it!
     
    billiska likes this.
  6. Fanturluche

    Fanturluche Thaumaturge

    "And now, like a true mastermind, I will tell you my secret plans! It is not as if you could escape and ruin everything, anyway..."
     
    ParodyKnaveBob and seth arue like this.
  7. Inkfingers

    Inkfingers Thaumaturge

    I also might suggest changing it to "Mandatory Action. Draw two cards, then reveal all cards you and your allies hands." - an evil monologue takes up time, after all! Aside from the bonus card draw, as it is right now, it's a strictly worse Obvious Maneuver... which I think is kinda fun, in the end. That said, the fact that it draws you two cards means that it could not be very heavily itemized, otherwise you could use these to cycle through your deck WAY too rapidly.
     
  8. Sir Veza

    Sir Veza Farming Deity

    On the contrary, I think:
    - Each opponent should draw/discard until 2 attack cards (or 6 cards) have been drawn.
    - The character delivering the monologue should get a Wild Run to attempt an impossible escape. (Impossible, because there is only one way off the board in these circumstances.)
    Evil monologues are essentially the last rites of a clandestine operation. Hasten the denouement.
    Just my opinion, of course.
     
    BlackVoidDeath and Pawndawan like this.
  9. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    now that I have more time, the subtle nuance of meaning after taking the whole card to its logical end conclusion: Martin Luther King's speech on civil equality being called evil! $8^ O yep, you probably don't want that $E^ b

    --

    btw, the first time, I didn't quite catch the draw a(nother) card plus the trait replacement (and I see there's no limitation on it if you play it against a GM) -- I really like Inkfingers' suggestion -- like, this could be seriously put into the real card suggestions thread (except for that whole bit about calling your hero evil .. but then, there are *Unholy* cards you can use at will, thus the hero thing is already kind of thrown out the window) -- if kept in an evil context, it could be itemized interestingly with other Unholy cards for priests, or perhaps instead (evil or not) it could be human-only 'cause that'd give them another interesting racial card *and* it totally fits the human feel vs. the elves and dwarves, both in card mechanic and in universe flavor $:^ J
     
  10. melkor_unlimited

    melkor_unlimited Orc Soldier

    Evil_monologue_v2.jpeg
    Card: Evil Monologue v.2
    Quality: Handicap
    Rarity: Rare
    Expansion: New Age
    Color Class: Drawback
    Play effect 1: Draw 2 cards. Reveal all alies hand. Mandatory Action.
    Flavor Text: I have a dream ...

    I did not write the autor of that sentence on purpose. You have unmasked my evil intentions.
     
    Last edited: Jan 21, 2016
    Master Goo likes this.
  11. melkor_unlimited

    melkor_unlimited Orc Soldier

    I hesitate if add that restriction sentence when used against GM.
    I guess its balanced by missing cantrip. And not need it.
     
  12. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    Yes, the Mandatory, non-Cantrip instructions should make it fine without the GM restriction. I just said that when it was still a Trait.

    However, I still highly recommend changing that flavor text as stated above. EDIT: Oh, I just noticed your reply in your previous post. Yes, sometimes we do innocent things with accidental bad consequences; with exceptions, I'm sure, it's generally better to change those things to avoid problems. ("Do not let your good be evil spoken of.")

    Would this be Black+ quality? Paper- ? I mean, you *do* get two new cards out of the deal, even though the rest of the card is just bad bad bad.
     
  13. melkor_unlimited

    melkor_unlimited Orc Soldier

  14. Pawndawan

    Pawndawan Champion of Cardhuntria

    That Evil Monologue gave me an idea:
    [​IMG]
     
  15. seth arue

    seth arue Thaumaturge

    Take 2 of these, add an Accelerate Time, and you get Quick Death. This Arcane Skill makes for a lovely addition for any suicidal Wizard!
     
    ParodyKnaveBob likes this.
  16. timeracers

    timeracers Guild Leader

    I don't think Accelerate Time reduces duration of cards therefore ATing this would do nothing.
     
    ParodyKnaveBob and billiska like this.
  17. seth arue

    seth arue Thaumaturge

    Ah, boo that....perhaps one Famous Last Words with 2x Demonic Revenge as a Priest Divine Skill instead? Besides, a Priest can be very suicidal, and Heal + card draw is more their thing..
     
  18. Sir Veza

    Sir Veza Farming Deity

    I like the concept. I've always thought Death Meld/Loner/Loner would be a great elf skill. Particularly for wizards. Just add Vulnerable, and huddle up close.
     
  19. melkor_unlimited

    melkor_unlimited Orc Soldier

    Item name: Depressed Teen
    Item type: Elf skill
    Rarity: Common
    Expansion: New Age
    Item level: 1
    Power Token: None
    Cards:

    Loner
    Vulnerable
    Death_Meld

    These teens are comonly depresed and lonely, they fielings are vulnerable and they prone to suicide.
     
    Last edited: Jan 23, 2016
  20. Inkfingers

    Inkfingers Thaumaturge

    The elven teenage years are particularly hard because they last so long. One of the drawbacks of living thousands of years is that adolescence takes a LONG time to wrap up.
     
    ParodyKnaveBob, Sir Veza, CT5 and 2 others like this.

Share This Page