Multiple Spike Mail Bugs

Discussion in 'Bugs' started by Slight0, Jun 29, 2018.

  1. Slight0

    Slight0 Kobold

    I've noticed two big bugs so far with Spike Mail.

    When spike mail successfully prevents damage against a DoT type card (like an acid tile, burning damage, etc) it will pass the extra 2 damage on to yourself because it considers you the attacker(?) even though you are logically not.

    When a killing blow is dealt to your character, even if the spike mail roll was successful, the attacker does not take 2 damage.
  2. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    It'd be nice to show logs, screenshots, etc. of this stuff happening. $:^ J

    Spiked Mail shouldn't hurt the attacker unless the damage was Melee -- meaning no Burning damage backfire. Also, Acid Terrain discards all Armor cards before they can prevent damage anyway.

    Now, a Melee killing blow -- as far as I'm concerned -- should still spike the attacker before the wearer dies, much like how (iirc) Elven Maneuvers and Martyr's Blessing will draw before one dies anyway. I'd say this is worth a test in order to present a log here if the bug is real.

    Bob $:^ J

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