Wow, 2000 gold for a reset... I think I could justify between 1-2K for another spin at the Randimar Wheel, but I probably would get shafted by Randimar the first time and would never do it again. I think that being able to reset Randimar would almost be like crafting, in the sense that you could keep spinning and only buy the items you want. It would still be horribly random, and only a small group of players make enough gold to even try it... I don't know...
Randimar's is an unbalanced system between casual and dedicated players, meaning that a casual player won't probably have enough gold to spend on every item he or she wants to buy, especially the legendaries. If we added a 1-2K cost to reset Randimar's, that would be even worse, as it would unbalance things even further, because there would be a very small group of players able to buy the stuff they want in the first Randimar's, then pay for the reset and they will probably have the gold to buy more items again; and a large group of players that don't have enough money to even pay for a single legendary in the first Randimar's... I remember another thread now, it was about legendary items. I pointed out there that I thought it was unfair that most of the legendaries weren't better than many common and uncommon items. Then someone wisely said that it was good, because otherwise this would be a pay to win or a play tirelessly to win game, and that made me rethink the whole thing. So, I see this "reset Randimar's" system the same way. It would make it a more "play insanely to win" game, and that wouldn't be good at all.
The game already is that, primarily because of Vibrant Pain. (But yes, it would increase that factor a bit.)
Yes, I've been asking them to adjust the cost of things for a while. I wrote a large business analysis talking about how poorly priced chests are... especially in comparison to Membership, Leagues, and other digital game economies. It would be an OPTIONAL reset. Plus, I know a lot of casual players who have a ton of money simply because they are waiting for that big beautiful item to appear. Remember, it could also be a pizza cost which would be relatively cheap to new players as well. And it s an OPTIONAL reset... it isn't like people lose out in this option if they don't take advantage of it. I mean, any more than any of the other suggestions I've seen (which all still favor farmers).
A Reset option for Randimars? With gold? That seems to be the far worse distortion to item availability then trading many items for a new one (talking legendaries here). Its far more vulnerable to brute force grinding because no matter what you get in your chests, its guaranteed gold. Even perpetual players will exhaust the legendaries they found and want to part with relatively quickly and won't be able to get their hand on legendaries effortless. Would you really burn all you high-end items to have a shot at one very specific, given the low chances of success? I certainly wouldn't, and everyone who is that desperate will be gone soon enough to get his megalomania fix somewhere else easier.
The important point isn't if it's optional or not. Obviously it would be optional, they can't force you to reset Randimar's. The important thing to take into account here is that Randimar's represents the easiest and an effortless way to find the epics and legendaries you are missing (maybe along with leagues now, but at least there you have to play to win the epic chests). So, a 2nd Randimar's per week would be a terrible idea. I believe you said it in some other thread before, the game is Card Hunter, not Card Purchaser.
Randi resets wouldn't be much different from buying chests. You can also buy 10000000 pizza, trade it for gold and reset and buy everything you want from Randis without any effort.
I'm not a fan of the idea of having a reset at all. The only way I could see it being implemented is that you got one shot at a reset, and ONLY if you haven't bought any items from the shop beforehand. I've not been lucky with randimar's, haven't seen head nor tails of a legendary in weeks! (nearly a couple of months ) edit: all donations welcome.
I meant without using real money. Of course you can spend hundreds of dollars (pizza) in chests, but this Randimar's reset idea was using pizza OR gold, so some heavy grinder would be able to do what I said before: buy stuff in the first Randis, pay the gold for the reset and buy again, all without spending a single buck. Also, if an epic chest costs 150 pizza, it seems to me that the appropiate price for a reset would have to be much higher than that, given that it would be so much better than buying an epic chest.
If you look at the original request for a Randimar reset you'll see it's nothing like what is being portrayed here. Buying anything from the current inventory removes the reset option, and the reset can only be done once per week. Even if the reset could be done more often, the "buy prevents reset" would prevent the abuses mentioned above. 2500 gold for a reset was the price mentioned, and you may just get another pile of junk. We get gold from playing the game, and there should be something to buy with it. Randimar is the primary outlet, but if you get nothing worth buying for a month or more, the gold stacks up. This is mostly a gold dump with a random possibility of getting something good to buy.
That seems more logic, but I don't like it anyway. I wouldn't be on board with anything that meant improving the chances to get the items you want buy buying them instead of "hunting" them. Just my opinion though.
We already buy stuff in Randi's using the gold we got from hunting, but I can understand your point of view. Any ideas for a good gold sink? Gold leagues may help if the price increases. It's part of the game, so there should be a decent way to spend the stuff.
Yes, I believe Jon said that the gold leagues weren't going to stay this cheap in the future, so there anyone could spend the extra-gold they have. Also, we need to be aware of the fact that most of the players (which doesn't reflect in the forums, as only a minimum part of the players consults the forums and posts) don't have too much gold to spend, so the need to spend the spare gold isn't a priority, in my opinion. Only heavy grinders have a lot of gold available to spend every week.
Most players seem to be primarily SP, and playing a lot of SP tends to build up gold. As to how many hit 10,000+, dunno - but I'll guess it's more than 19 so one of us will be right. I like options that reward extensive (obsessive, whatever) play without making it too easy to get everything you want. Some way to help compensate for unlucky RNG rolls through personal effort, but not to overcompensate.
If the game was balanced (as in: Nimble Strike was nerfed), then I think most players would be ok with crafting.
What if shop resets could only be done with pizza? It would be a way for Jon to make some money and would be similar to opening chests with more flexibility for people who have a large % of items already.
I'm not sure... I don't farm, and have over 20,000 gold counting unsold treasure. I've simply been playing regularly for a long time, and win leagues. Randimars just brings me very little I actually want. I've been playing long enough that I'm only really looking for legends, and randimars never seems to have anything I need. I don't know, maybe I'm just lucky I have played a lot of multiplayer.... Even if I wasn't rolling in gold, I would still welcome a reset option. I think it'd be fun to have to farm for a week to get that awesome legend...
With 20k gold you'd be able to reset Randimar 8 times with the given 2.5k gold cost. Eight resets would be nothing statistically speaking considering how many items there are. I don't see a problem with offering a Randimar reset for 2.5k or something like 50 to 100 pizza. It still abides by the law of randomness. How many weeks have people been checking Randimar and not been getting a Vibrant Pain? 8 to 10 resets doesn't seem like it would dramatically increase items.