This is a repost of an earlier and well-known glitch, but it still seems to be active and I can't see any recent posts about it. In-game username: Founder Ranked match. Both me and opponent have one character left. My character has Mad Dog attachment. Opponent has < 10 HP. My character is slain (with a bash, if that makes a difference?), triggering Mad Dog and killing the opponent's character. Opponent's character dies first. I get up to 6 stars first. The match ends with the opponent on 4 stars. I get a defeat screen, then my rating goes down. I'm taken to the loot screen, where I get a basic chest with nothing in it (my next reward was due to be a gold chest). Upon returning to the multiplayer menu, I see that my loot progress has been reset and I'm back to the first chest. I refresh the game, and am asked if I want to rejoin the match in progress. I click 'yes' and am taken to a jammed defeat screen with the loading spinner going round permanently. This screen still shows me on 6 stars and the opponent on 4. I refresh again, and my loot track is back where it's meant to be, but my rating has still gone down. I thought this had been fixed, which is why I deliberately tried to get the win by triggering Mad Dog. Apparently not. How is this supposed to work?