Increase sell price of Legendary items

Discussion in 'Feedback and Suggestions' started by HisRoyalHygiene, Mar 10, 2016.

  1. HisRoyalHygiene

    HisRoyalHygiene Guild Leader

    The drop rate of legendary items is so low that it's a real punch in the gut to get a legendary item of which you already have max usable. Even more depressing, selling it only nets you half the value of an epic treasure. Please increase the sale price. I think 500 would be decent and would bring it in line with other item's sale ratios.

    Rarity Buy Sell Treasure
    Common 5 1 2
    Uncommon 25 2 10
    Rare 100 5 40
    Epic 500 20 200
    Legendary 2500 100 1000

    I was going to use this chart to argue my point but the whole thing needs an overhaul. Plz Fix.
     
    ParodyKnaveBob and rinco69 like this.
  2. If sell prices were all kept at 20% (just like all treasure is 40%), then sell prices would be half as good as a treasure, or 1/5/20/100/500 instead of 1/2/5/20/100. Seems like they randomly threw the 2 in there and shifted everything over one.
     
    ParodyKnaveBob likes this.
  3. Robauke

    Robauke Guild Leader

    Looking at the bigger picture i'm kinda against increasing the purchasing power of players, being able to afford a legendary in the shops should remain something special.
     
    Sir Veza and gulo gulo like this.
  4. Happenstance

    Happenstance Thaumaturge

    Hygiene, I see you've been on the forums for a bit over a year (maybe playing longer? I don't know). You're not too far from the point where the limiting factor on acquiring legendaries isn't money, but how often good ones appear in the shops. I've hovered between 40-60k gold since last September's birthday weekend. I don't buy every legendary in the store, just the best example or two of each card I'm after (like Reality and Flame Warper for Accel Time, etc.).

    I have club most of the time, but I play a heap less than a lot of players (usually two lootie runs and 3-6 league matches a day), so that balances out.

    I remember being a little salty at the poor return on excess legendaries when I was at the same stage you are, but the devs have it right. If I had enough money to buy Randimar's out every week, I'd be a lot less interested in the game right now, because I'd have everything already. The devs have to keep long term players hungry as well.
     
    Sir Veza likes this.
  5. Sir Veza

    Sir Veza Farming Deity

    In some cases, Randi has been quite good at keeping that from happening. Just sayin'.
     
    HisRoyalHygiene and Happenstance like this.
  6. Happenstance

    Happenstance Thaumaturge

    A couple of weeks ago, it was like my first four items were boots and the last five were overpriced triple card items (hey, I can have two flash floods and a path of knives for a minor or three flash floods for a major, hmmm, let me think about that ...).
     
  7. HisRoyalHygiene

    HisRoyalHygiene Guild Leader

    Actually Happenstance, I've recently hit that period where money is no matter for me. I will likely have a surplus of gold from now until I have collected everything. But that's not the point, it's the principle of the matter. Half of this game is about collecting chests, which we do because the dopamine fairy gives us a little hit every time we get something good. The hit dissipates when said Legendary has virtually no benefit. At least raising the sell price would make it feel less useless. Of course, this would be a significant change to the game with quite a few adverse affects. My suggestion was less serious and more because I needed to rant :)
     
    ParodyKnaveBob and Happenstance like this.
  8. Happenstance

    Happenstance Thaumaturge

    Oh yeah, and I literally just saw your sig hiding away in plain view there :oops:

    Sorry, mate, rant away.

    ps if we had an option to overpay for a legendary of choice I would drop like 20k on a second radcannon right now
     
  9. Master Goo

    Master Goo Ogre

    im fine with what it is at this moment 20k cash and nothing to buy
     

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