This is just a way for me to get my thoughts out. #1 Exempt from weighted drops for a few patches because small pool = better drop rates of legendaries. #2 Will most likely use existing items rather then new item types (removing a stave from wizard and giving it an extra class and race skill slot called the scholar for example) #3 For actual new item categories I suspect they will be available to all classes in one way or another (I suspect tied to Red Tokens) I also suspect that it will be this games version of multi classing. #4 For new races I expect these to pull from existing race cards as well just shoving them into items we already have game modes and ways to play as monsters and most of their cards CAN be considered balanced (not all but most) for example a character with innate bark armor in their racials. I hope others bring their own thoughts into this.