So, the idea about this topic is to post less popular items you personally like a lot and tell us why you find them good. There is a lot of great discussions on the forums about items and their combinations, tactics etc. and it would be great if we could capture that spirit here. Don't post things which are very popular and/or obviously good (so no Bejeweled Shortsword's or Bern's Untouchable Mail's etc. please), but rather concentrate on things that shine in a particular build or scenario or the way you play them. To start off I'll talk about a divine weapon True Strike Spear which I find great, cheap and very well rounded weapon. First of all it has no token associated with it, which allows me to save tokens for divine items as I like to priorities these on my generic priest set up. It comes with Tricky Stab which I consider a good ranged attack, although somewhat lacking in damage department. Four of them is a decent number as divine weapons go. It very often wins me games when I know that a low life opponent has a block and synergise well with Flanking Move to strike the final blow over even a bigger distance. I wish I had two of these spears but it also works well with a generic Healer's Spear and such. This sort of pure stabber/Flanking Move priest also allows me to use Spellthwart Shield, which is another very good tokenless item for a character who rather stays at a distance behind a sturdy dwarf 2x Bad Luck is a great addition too as it can: - well, (surprise surprise) bring bad luck to die rolls (let's say you want that Arcane Aura or Frenzy Aura for a bit longer, cast it on yourself) - check for blocks on enemies - change the direction in which the opponent/ally is facing to prevent/help block - can push out cards and traits attached to a character (don't remember other attaching cards which do not harm you, so it's not as bad to cast on yourself, for example to remove that enemy encumber). So, what's your hidden gem?