People are always asking LFG (looking for group) but huge portion of the time, replying to that results in a reply that they're already on a team. It would be very nice if the there was a way for you know if someone was on a team and/or in a adventure before send a message to them or inviting them. Simplest way I can think of is for a Private Message window to show the person's status when opened via the right-click "Message" choice. Status would be Single vs. Group, and maybe in-adventure vs. not-in-adventure when you first open a private message "tab"/window to them. (Obviously PvP status of already obvious from the Multiplayer screen since it lists all the matches in progress.) Or simplier could be a /status <name> which report the above, or to include it as open of the options that appear as when right-clicking along with Profile and the like, or just automatically shown on that menu. There's also an issue of AFK not being obvious, since so many people leave the game AFK due to wanting be to eligable for the Double Dips. This probably shouldn't be automated (sort of a lack of privacy, and sort of presumptious) but there ideally ought to be a way for someone to set it manually. Whether or not it auto-clears when someone enters a match or adventure would be something to choose - I don't currently have a preference either way that I think of.
Oh.... a more comprehensive solution (no as simply to impliment) would be if there was some sort of dynamically updated table of status, like there is for the PvP matches. Ideally, someone could actually flag themselves as LFG, with an optional modifier (such as LFG LF, LFG CoC, LFG <whatever>) that shows itself when the person sets it. But really expecting much a chance of this happening, but it is a "suggestion" even if not one I expect to implimented.
Another possibility to consider. Especially during Loot Fairy Madness. Hang out in co-op chat for the co-op requests. Upon being satisfied with a team, leave co-op chat. Presto, people can see your looking-for status. Now, if only there were some rule in place about people only using co-op chat for co-op requests. $;^ J $;^ J
Well, not only does the co-op channel have a visible List Players (/who) button, but my memory says co-op channel lists everyone coming in and out like battle chat. If BM changed that and I forgot, then there goes the auto-status-announcement.
Long time since I last opened the Co-op chat but it could very well be that you only get informed about friends coming and going (just like in world-chat).
I was wrong! Confirmed in-game. I listed players in co-op chat: 29. No messages for many minutes. Listed again: 31. No messages for many minutes. Listed again: 20. I can't help but wonder if co-op chat first listed people coming in and out but swiftly got changed for the headache it caused when co-op first launched. In that case, the solution to "lfg lf" -> "invite" -> "sorry got a team" is "lfg lf" -> "got a team" (player announces when no longer lfg).
Oh... Timestamps in chat (including World) might be nice. Especially if it was a toggle on/off option in Options. I try to leave the client open 24/7, which obviously not more than about 100 people do. But when I come back to it, there's no reliable way to tell if a "lfg lf" was from hours ago.