Festering Guts - Is this broken or what?

Discussion in 'Adventure Discussion and Strategy' started by DirtWolf, Aug 22, 2015.

  1. wazzur

    wazzur Kobold

    current purge mechanics is unintuitive and bad in a gameplay sense. I'm not sure if this mechanic was really intended. I feel like the devs were going for a straight buff to purge where it would be able to strip off handicaps on your guys and enemy buffs while leaving their handicaps in place. It would be fine if radioactive cards didnt exist, but its not working as intended at the moment.

    Simple change would be to make purge get rid of enemy cards and any handicaps on your own guys regardless of who it technically belongs to. Well, i dont know if thats really a simple change in terms of coding but it would get rid of all the confusion people have with purge.

    Oh.. and about the topic at hand.. I agree that festering guts plays like a buff in the vast majority of cases. It might be annoying in SP, but I think its fine for MP seeing as how blind rage exists.
     
    Last edited: Nov 25, 2015
  2. seth arue

    seth arue Thaumaturge

    Not an attachment...
     
    FDrybob and Sir Veza like this.
  3. FDrybob

    FDrybob Goblin Champion

    Missed that... :oops:
     

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