I just wanted to share my current farming strategy. When I do a complete run, it nets me ~1 new item on average (collection currently at 84%) and ~300-500 gp of items. Of course, most days I don't have time or interest, so I might just do an abbreviated run if at all. The map sets: A. (25 min) all level 2-6 except for Wizards Workshop (I skip some b/c I have all lvl 2, 3, and 4 items) B. (20 min) all level 9 C. (25 min) all level 12 and 15 D. (25 min) all level 17 (skip yellow dragon: 15 min) The map sets are chosen to align as closely as possible with the equipment level peaks at 6/9/12/15/18. The random distribution should fill in the intermediate levels just fine, and I can always switch to farming at a specific level once my collection approaches completion. The builds: A. tokenless firestorm - Just spam firestorm without caring. If you happen to draw no armor, or Combustible + Vulnerable, then spam firestorm from that wizard first, because he might die before you finish spamming. There are maybe 2 maps where the opponent has sufficiently high HP that you should hit it with targeted / burst attacks before burning the house down with firestorm. B. elf smash - Smash. MF + Smash. Run away if you can't smash hard enough yet. C. firestorm / runestone - This build is constrained to use only minor tokens so that it can work at level 12 without swapping. Basically just spam firestorm, and hold attackers with Winds Of War and Wall Of Fire. D. firestorm / runestone / frost - This build is identical to the previous, except to swap in a couple copies of Staff Of Winter, and upgrades to Perfect Toughness. Frost Jolt is great for holding off attackers, or holding them in place on a lava tile.