Are there any tags for enemies respawn unless you kill all of them in the same turn? A bit like the AI mission with the tombstones?
forceWinWhenAllDead - ends game if all members of a team are dead, even if they respawn http://forums.cardhunter.com/thread...unter-faq-and-glossary.6913/page-8#post-91396 These tags should be added to this thread too
I have been walking players new to mapmaking through some things that they dont understand for a long time now, I didnt know this thread exists - I am going to direct everyone to Lance's video because I think it goes over all of the basics. Just saying this to act as a bump, and so that if anyone sees players asking what to do in world chat please direct them to this thread.