[Custom Scenario] Bridge Over Troubled Waters.

Discussion in 'Custom Scenarios and Boards' started by LeisureSuitLoli, Dec 29, 2013.

  1. Setting:
    This takes place directly after the Cart Troubles map. It is a little after noon by the time you catch up to the surprisingly quick-footed goblin gang.


    Story:
    You catch up with the thieving creatures at the end of the Sayn Thope bridge to find that a goblin shaman has sacrificed most of the gang to summon imps! The shaman leans the pilfered treasure by a tree and grunts orders for the remainder of the gang and imps to attack!

    [​IMG]

    Epilogue:
    With the imps reduced to ash, the remainder of the gang beat a hasty retreat into the woods in the direction of your honeymoon retreat!

    Hints:
    *The Arcane Imps will give you the most trouble in this scenario. Kill them as soon as possible.
     

    Attached Files:

  2. I think it's way too easy, especially when compared to the previous scenario in this series. Otherwise it's ok. Nothing spectacular but nothing terrible either.
     
    LeisureSuitLoli likes this.
  3. Thanks for the input.

    You're going to hate the final map in the series :). I make the married couple work for their honeymoon retreat.
     

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