The Lava Bridge of DOOOOOOOOOOM! Eager to reclaim their realm beneath the mountain, a party of dwarves sets out for ... [Actually, I'm too tired to write a back-story right now. Here's a map, have fun! Some hints below the image.] . . . Hints / Spoilers You can stall the goblins by leaving a character two steps in front of the wave. They'll push forward next to him, and then he can run just beyond their reach. If they're advancing to quickly, you may have to sacrifice a character to hold them back. During the first few turns, unless you're holding more movement cards than you can keep, end the round whenever the AI passes early. The goblins usually hold 3-4 movement cards, and will quickly catch you if they're not forced to discard some. Send your heroes against the troll one by one, otherwise its multi-hits will exhaust your blocks (and health) all at once. You can get to 10 VPs by kills, too, so don't camp the victory squares if the goblins reach the island. You'll die quickly unless you stall them at the narrow passageways.