Otherwise known as "BOO!" . . . You are a lowly Man At Arms hired by the Parasol Merchant Guild to guard their facilities. Your job description involves walking up and down winding corridors and keeping out pesky saboteurs. Your job description does NOT involve looking inside any of the rooms, no matter what strange noises you hear therein. One day you are dutifully patrolling at your regular pace. You notice that no one else is in the facility today, but that doesn't concern you: fewer weird conversations about things being "itchy" or "tasty." Then you hear a noise of splintering wood and a moaning fills the halls. You have an unpleasant feeling about this. Too bad the nearest exit has that really fiddly latch . . . In this single-player map, see if you can make it to the exit before the hordes become unstoppable and/or slaughter enough of the creatures that you can escape more easily. Yes, the Reinforced Doors are on YOUR side. I could use some help with balance. My mental picture was of a Man At Arms with lots of Parry cards deflecting powerful Zombie attacks and struggling to push through the halls (see screenshot). Unfortunately, the default Man At Arms has very few draws per round. Thus I made the file with "(Servants)" in the name. You may have up to three Servants to help with drawing cards (and feeding Zombies). That's fun, but a Servant's Team Shift allows you to move Reinforced Doors, defeating the logic of the scene. Then I swapped out the main character completely for Warden Gorald. More draws! That's the regular version you see attached. Still, I could use feedback. If the Zombies catch you, then it's all good and violent. But if you plow through and get on the Victory Square, it's not a "tense countdown" experience so much as a "yay, I'm sitting still and waiting for the enemy" experience. Suggestions? Depending on the suggestions, I just might develop . . . BOO! 2! Edit: One idea I'm tossing about for BOO! 2! would be to allow the player a party. Unfortunately, using your MP party doesn't work if you want the Reinforced Doors as allies. Thus, the attached file with "(Party)" in the name is a test allowing you a pseudo-party based on single-player campaign enemies. I think it's kinda fun.