Board Tile Bug Thread

Discussion in 'Bugs' started by Jon, Jan 22, 2013.

  1. Ben_Lee

    Ben_Lee Art Director, Chief Executive in charge of Laundry Staff Member

    Thanks, fixing these now for next release.
     
  2. Sir Knight

    Sir Knight Sir-ulean Dragon

    Map 3 of Riddle of the Gnome Lords has two of those edge-of-board-to-make-it-look-like-a-physical-object things missing. Look atop the leftmost and rightmost corners.

    Edit: Similarly, map 2 of Order of the Core has one of these missing atop one of the leftmost corners.
     
  3. Ben_Lee

    Ben_Lee Art Director, Chief Executive in charge of Laundry Staff Member

    Fi
    Fixed for next release, thanks!
     
  4. Sir Knight

    Sir Knight Sir-ulean Dragon

    A couple of dead figure markers that overlap the board when a 2x2 figure is placed on them:

    Card Hunter markers too close.jpg

    Those are the last map of Tomb of Tvericus (obviously) and the first map of Into the Black Forest.
     
  5. Ben_Lee

    Ben_Lee Art Director, Chief Executive in charge of Laundry Staff Member

    Both are considered acceptable. Thanks though!
     
  6. Sir Knight

    Sir Knight Sir-ulean Dragon

    In The Troll Tyrant, map 4, are there enough dead figure markers? Whenever I kill the Troll King, I don't see where he lands.

    But then, I've pretty consistently killed him with Firestorm after killing all other enemies. Is this then a different sort of bug where a Firestorm kill hides the last enemy from sight while the victory screen goes up?
     
  7. Phaselock

    Phaselock Bugblatter

    Totem maze in Black plume mountain (map2) has incorrect victory stars. There should be 8 to win and 6 to lose but the screen is showing way more than needed.
     
  8. Kalin

    Kalin Begat G'zok

    First map of Return to the Astral Shrine uses the wrong tiles for the bits of wall in the middle. Most do not have the black border on the outer edge, and some have the border between two wall tiles.
     
  9. Flaxative

    Flaxative Party Leader Staff Member

    I think we do this for maps with victory squares sometimes. You can win this map without killing all the enemies, but it takes a while to camp the squares. We have other maps like this.
     
  10. Flaxative

    Flaxative Party Leader Staff Member

    Fixed for next release, with any luck.
     
  11. Sir Veza

    Sir Veza Farming Deity

    Melvelous the Magnificent, map 3: The tiles I've outlined in pink are blocked terrain.
    MtM_map3.png
     
  12. Jon

    Jon Blue Manchu Staff Member

    Will fix, thanks.
     
    Sir Veza likes this.
  13. Maniafig

    Maniafig Thaumaturge

    Second map of Compass of Xorr, two of the Servants are overlapping each other outside of the board.

    [​IMG]
     
  14. Jon

    Jon Blue Manchu Staff Member

    Fixed, thanks.
     
    Maniafig likes this.
  15. Pawndawan

    Pawndawan Champion of Cardhuntria

    Last map of Against the Cockroaches (Part 3 - Morvin’s Revenge), two of the Giant Roaches are overlapping each other outside of the the board.

    [​IMG]
     
  16. Jon

    Jon Blue Manchu Staff Member

    Weird, I don't know why that happened.
     
  17. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    Something I saw months ago but never got around to saying anything, sorry.

    ...when Gary makes 2d20 earrings for Karen. (How cool is that? You people rock. Heehee!) This even "affects" the ability to play the Campaign by the next story element being that the newly tag-teaming GMs and player can't use a d20 for .. something or another, and they're not willing to mess up the awesome gift to fix this despite trying to beat Melvin's challenge, etc. etc.

    The very board where this lack-of-d20 is discussed -- I don't recall which one that is now, truly sorry -- the board very unfortunately has a d20 prominently displayed with all the other dice scattered on the table. I don't recall looking for the d20 on subsequent boards...

    ...but with all the lovely details you've crafted into this game, that particular board breaking universe consistency really stood out to me, even though story-subsequent boards should be checked, too.

    Thanks in advance! $:^ ]
     
  18. timeracers

    timeracers Guild Leader

    Nope, it was a not a d-20, maybe d-12 or d-8.
     
    ParodyKnaveBob likes this.
  19. ParodyKnaveBob

    ParodyKnaveBob Thaumaturge

    Thank you. It's been awhile. Whichever die it was, I recall immediately looking for it amongst the scattered dice just so I could say, "that's awesome!" -- but got disappointed instead. $:^ }
     
  20. Kalin

    Kalin Begat G'zok

    Sir Veza and ParodyKnaveBob like this.

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