I've read through the 70+ pages of the Card Ideas thread to bring you some interesting boost card ideas. Because reading through all of those pages is a daunting task and since we had begun repeating ourselves I'm creating several new threads. Warning: I've included lots of my own submissions. Feel free to post your boost card ideas here or at the Card Ideas thread. Or give corrections, quality suggestions, or slot suggestions to those posted. Irradiated Heal Magic Holy Assist, Paper Quality Play Effect: 'Heal 5. Create a random handicap card and attach it to the target.' @adajon Bliss Of Ignorance Magic assist - Type Holy Range 5 Target can discard any number of cards from his hand, for each card discardedheal 3 @WexMajor Judgment Assist / Magic attack Type holy Range 1Heal5 if used on an allied character, 5 damagePenetratingif used on an enemy. You can't use it on yourself. @WexMajor Healing Strike Magic assist - Type holy Attach to self - Duration 1 or unless used Your next attack will heal instead of causing damage Cantrip @WexMajor Good Luck Magic - Holy - Uncommon, range 6 Attach to target. Whenever the target rolls a die, add 1 to it. Duration 2. @Shardey Mankind's Choice (Human Skill, Assist): All Humans may discard up to one card and then draw a card if a discard is made.Free Draw. Cantrip (Gold) @doog37 Mulligan (Human Skill, Utility): Discard entire hand and then draw the same number of cards. (Bronze) @doog37 Harpoon AKA Get Over Here (Weapon, Attack) Damage 4 range 2, pull (push) character 1, (Silver) @doog37 Mad Science Create a random Boost card and a random Handicap card and attach them to the target. Draw a card. @Vlamona Side Effects You cannot play this on enemies. Range 6. Create a random Handicap card and attach to the target. Heal 5. Draw a card. @Vlamona Long Arms Magic Unholy Attach to taget. Target gains 1 to the range of all melee attacks. Duration 1. @Vlamona Dark energy Hybrid Attack/Assist. gold quality Type: Unholy. Create 3 random negative traits in target's hand. @tolkien Moment of mercy Type: assist Tar quality Divine weapon slot Trait. Heal 5 opponent with the least amount of health. Ties will be resolved randomly. Unblockable. @tolkien Transfusion Type: hybrid assist/drawback quality: black item slot: divine item/divine weapon/divine skill Range 1. Heal 2. Take 5 unpreventable holy damage. @tolkien Life ray Assist. Quality silver+. Range 2 linear. Heal 5 @tolkien Blinding Countenance Assist. Gold+ Quality. Magic Holy. Attach this card to yourself. You cannot be targeted by attacks in front of you. When you take damage reduce this card's duration by 1. Duration 3"After dwelling in the presence of God through prayer, his face shone like the sun." @tolkien
Summer Breeze\m/ Magic Holy Range 6 Cone. Heal 6 "See the curtains hangin' in the window In the evening on a friday night A little light-a-shinin' through the window Lets me know everything's all right"-Peter Steele @trrst Rearrange Assist Draw a card. Rearrange the cards in your hand in any order. No! The padding first, the mail onto that! @Frostguard Touch of Life Assist, 1 range, magic holy, priest card. Heal 1, when this card heals, increase the healing by 2 for each card in the target's hand. @Super4011 Defensive Stance - Warrior card - Assist - Self only Attach to self - Duration 3 Armor 1 Keep, add 1 to any block card you play, subtract 1 from any damaging card you play @WexMajor Preparation Assist, wizard card. Attach to self: At the end of the round, if this card expires, draw 2 cards. Duration 1. @Super4011 Boss Toss Assist - Projectile Sonic Range 3 Choose 1 of your allies on the field. Push 3 If ally lands adjacent to enemy, inflict 3 Crushing damage. "Toss Meh, but dont tell the elf" Emergency! Silver+ Quality Hybrid Movement/Assist Step 2. Heal 5. Range 1. Think, soldier! Range 6 projectile sonic Target ally discards a card and draws a card. Repentance Assist Discard all attack cards in your hand. Create a Heal card for each card discarded in this way. Cantrip. Righteous Blessing Assist. Silver Quality. Attach to target. Whenever target character would take damage, heal 3 that character. Duration 2. Range 6 Righteous Energy Assist. Silver+ Quality. Attach to target. At the start of each round, target draws an extra racial move (or a Run if that's too complicated to code) and then heal 1 for each non-Attack card in hand. Duration 3. Range 6. Righteous Wellspring Hybrid Assist/Attack. Gold Quality. 4 Holy Damage, Frenzy 2. Duration 2. Range 5. Angelic Fragrance Hybrid Boost/Assist. Paper Quality. Whenever you play a move card add 1 to its move points. Does not affect step moves. Saving Roll 4+. Keep. Heal 2. Range 3. Angelic Feedback Assist. Paper Quality. Draw a card. Heal 4 closest opponent. Unblockable. Healing Surge Assist, Magic Holy Trigger all attachments with the heal keyword you control. @Frostguard Retribution Assist, Magic Holy, Range 4 Attach to target. If the target takes damage, the attacker receives three points of penetrating Holy damage. Duration 2. Whim of the Gods Magic assist - Type holy Range 4 Heal special (roll one dice) If this card is discarded, draw a card. Petrify Range 6. Magic Holy. Target counts as blocking terrain and is immune to damage. Duration 1. Guidance Projectile Sonic Target draws a card from your deck. Range 3 Reconstruction Magic assist - Type unholy Range 4 Heal 15 Attach to target - Duration 1 Stun, Halt You cannot target enemies. Haste Magic assist Range 5 - Duration 2 Whenever you play a Move card, add 1 move point to that move. Does not affect Step Moves. @WexMajor Rally Assist, Magic Holy, Range 3 Affects all allies in range. Heal 6. Subtract one point from the damage healed for each square they are distant from you. "Hold the line! Do not falter, and they shall break upon us as the waves break upon the rocks!" @Frostguard Longstrider Bronze Quality Magic Holy. Range 1. Attach to target. Duration 1. Increase range of each move played by 2. Blur Hybrid assist/boost Magic Arcane. Attach to self. Duration 1. Block any. 4+. Keep. Guardian of Faith Magic Holy. Range 4. Target square becomes Faith Guardian terrain. Characters in target square are immune to damage. Duration 1. Ancient Prophecy Assist Heal 1. When this card heals increase its healing by 1 for each card above 4 in your discard.