The point is you shouldn't be instantly dismissive of a feature that many people think is a good idea because you're afraid of exploitation. Your argument is pessimistic and nihilistic. [[Examples of similar arguments: Why is this game even free to play? People are just going to play the free game and never pay any money. "People are leeches." Why are missions replayable? People are just going to play the same missions over and over until they level up and get legendary loot. "People are bad at games." Why have a map editor? The only maps people are going to make are penis shaped ones. "People are scum."]] It is far better for a game of this nature to be social instead of anti-social. The idea that sharing is wrong because everyone should have to earn their keep, period, no exceptions is absurd. The idea that the majority of people that just want to play and trade fairly are not allowed to do so because of an imaginary robot that may surface and possibly irritate you at some point in the future is not what gaming is about. CH has a chance to be something outstanding. I am of the camp that believes that a trade system can help them achieve this goal. I gave the example I did because it's the truth. In any other situation, in any other game, I would do the same thing. There's absolutely nothing wrong with helping out other players who want it, and there's nothing wrong with a fair trade. Stop trying to shame the playerbase.