I know this has been discussed before but I had put more thought into it and I have a more fully formed thought now... A Rogue class, which would use poison and ranged non-magic attacks. They would get a base move bonus of free move. Would equip 3 rogue weapons (daggers with poison that would do damage and/or prevent healing and bows with ranged attacks) 1 robe or other weak defensive clothing, 2 rogue items (cards like snares and traps (terrain attachments low range), boots plus the racial and class skills. Class skills could include a smoke screen (similar to smoke bomb), a terrain protection (tip toe works like hover), dodge and jump back like cards, a hard to target (cannot be targeted range 2 or more), backstabber (additional damage for attacks from the back) and add poison cards etc. Would need to think about more ideas for rogue items but things like Pickpocket and cowardly stab in addition to the aforementioned terrain attachments which could slow or damage and a halt attack or 3 Clearly it would be a HUGE undertaking but it think it would be LOTS of fun and really change the game.