This build adds some stuff and brings back some old stuff. The old $5 pizza SKU is back (150 slices), also available via Kongregate for 50 Kreds. In addition, there's now an option to purchase one week of club membership for 80 pizza. The holiday store is open again, selling specially skinned holiday items and, as well, you can find the holiday figures in Cuthbert's. We're still working on co-op and some changes here might affect campaign progression. If anyone has time to run through some adventures in single-player on the test server to check that it's all functioning as it used to, that would be much appreciated. Finally, we've optimised the seconds store and part of that optimisation is that it won't stock any more than 3 copies of any one item anymore. So watch out if you've sold a ton of copies of the same item and you want to buy them back. Complete change list follows: Holiday! Re-opened the holiday store. Added the holiday figures to Cuthbert's costumes. Multiplayer Rotated in the holiday boards (until Jan 1 2015). Club Added week club purchase option. Pizza Added $5/50 Kred pizza purchase option (150 slices). Fix pizza menu prices shifting around during repeated menu opening in Kong client. Shops Shop stock doesn't send (ignored) list of items. Reduces bandwidth considerably for shop stock requests. Seconds shop won't keep more than 3 copies of any one item. Co-op Fixed a handful of bugs in the team ready system Added proper interface for waiting-for-team step in co-op flow. You can cancel waiting now. Added PASSED portrait overlay, showing when co-op team-mates have passed this round Leagues Fixed Whorl's name in Artifact Anarchy league. Cards Updated Curse of Fragility flavor text.
I haven't had much time for testing, but I just played The Pools of Slime on the test server (account: Testosterone). It was the last unplayed normal level 11 adventure for that account. Its completion revealed The Tomb of Tvericus and The Goblin Bazaar. Also, a dramatic Pizza-related story beat was shown after the adventure.
I just did a pass through Adventures.csv and saw that even though two modules set MM04ARCH, Mauve Manticore 4 still unlocks from BTFEDONE. Modules that set flags already guaranteed to be set: Slub Gut's Sanctum - UNLKCOST Rescue from Shieldhaven - UNLKCOST Throne of Strench - ADVLV08 Jewel of Alet Zhav - ADVLV14 Return to Astral Shrine - ADVLV15 Secret of the Gnome Lords - ADVLV16, ADVLV17 Temple of Terror - ADVLV17 Now I'm trying to figure out the best way to make a proper flowchart...