The server will be down for a new build at Fri 23 May 2014 01:00 GMT. Should be back up in about 30-45 minutes. Some local times: US (PST): Thu 22 May, 6pm. US (EST): Thu 22 May 9pm. Australia (AEST): Fri 23 May 11am.
Typically in software development new builds include all of the previous ones. It's specifically mentioned if some feature introduced in a previous build is removed in a later one. Listing every previous change with every new build takes a huge amount of space and many projects don't do that. Based on long previous experience with Card Hunter, 2.16 includes every previous build. The builds are not picked piecemeal for the game server/client updates.
I got an IO error my first attempt, so I did a hard refresh (shift-F5) and then I got in. Huh, first two leagues scheduled are Astral Tourney and Triple Duel, then the rest are all Graveyard Gambol and Death March.
The inventory optimisations are wonderful! The battle and deckbuilder screen loading and inventory filtering is so snappy now! The whole game became so much more responsive and pleasurable to play! This will collectively save hundreds and thousands of hours of players' time which was previously spent waiting for the screens to load. Thank you so much, Jon!
Got the same thing here and Shift-F5 fixed it for me as well. Thanks for the tip. May want to make an announcement more publicly obvious or even put a note right on the login page that reminds people about the Shift-F5 trick if you are getting login errors. The same thing happened to me last time there was an update and I went through some more involved steps to clear my cache completely.
What Sorcerery is this? The speed difference is amazing! Cards load instantly, items pop up fast, search is no longer causing my game to freeze with every letter... I don't know how we lived this long, and I don't know how you did it, but koodos Jon. It's amazing what 1.5 programmers can do! On a side note, I tried for a solid 30 mins to log in on chrome to no avail. I tried doing hard reset, etc, but nothing worked. I gave up, went on IE and now I'm in.
Was a second build deployed today? I only ask because I downloaded a new build at about 9AM GMT (Ctrl+F5 in Firefox) and didn't notice a huge difference in item load speeds, then got back home about 3 hours ago (5PM GMT) and (another?) build downloaded without any key presses. Noticed a big speed boost now on the inventory.
Sorcerery definitely worth having! Thanks again, Jon! I hope the next improvement (after the expanded save slots show up) will be a 'Sell Excess' button.