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Making Missions Less Punishing Without Decreasing Difficulty, and Increasing Player Enjoyment.
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Making Missions Less Punishing Without Decreasing Difficulty, and Increasing Player Enjoyment.
Jul 1, 2013
Neofalcon
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Jun 29, 2013
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Jun 29, 2013
penda
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Jun 29, 2013
Pengw1n
Moderately Informed
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Making Missions Less Punishing Without Decreasing Difficulty, and Increasing Player Enjoyment.
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